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Search results for entity component system
entity-component-system
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358 search results found
Openage
⭐
12,221
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
Entt
⭐
9,150
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Entitas
⭐
6,858
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitycomponentsystemsamples
⭐
6,506
Flecs
⭐
5,189
A fast entity component system (ECS) for C & C++
Wickedengine
⭐
5,125
3D engine with modern graphics
Orbtk
⭐
3,707
The Rust UI-Toolkit.
Lumixengine
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3,310
3D C++ Game Engine - yet another open source game engine
Mach
⭐
2,512
zig game engine & graphics toolkit
Entityx
⭐
2,142
EntityX - A fast, type-safe C++ Entity-Component system
Engo
⭐
1,654
Engo is an open-source 2D game engine written in Go.
Ecs Faq
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1,583
Frequently asked questions about Entity Component Systems
Svelto.ecs
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1,106
Svelto ECS C# Entity Component System
Godex
⭐
935
Godex is a Godot Engine ECS library.
Rigelengine
⭐
843
A modern re-implementation of the classic DOS game Duke Nukem II
Pmtech
⭐
832
Lightweight, multi-platform, data-oriented game engine.
Etherealengine
⭐
819
C++ Game Engine and Editor
Bitecs
⭐
814
Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
Artemis Odb
⭐
738
A continuation of the popular Artemis ECS framework
Actors.unity
⭐
730
🚀Actors is a framework empowering developers to make better games faster on Unity.
Etengine
⭐
716
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Rockgo
⭐
643
A developing game server framework,based on Entity Component System(ECS).
Shipyard
⭐
621
Entity Component System focused on usability and speed.
Arch
⭐
577
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Miniplex
⭐
559
A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.
Defaultecs
⭐
540
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Esper
⭐
503
An ECS (Entity Component System) for Python
D Zone
⭐
500
An ambient life simulation driven by user activity within a Discord server
Kengine
⭐
484
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Morpeh
⭐
477
🎲 ECS Framework for Unity Game Engine and .Net Platform
Edyn
⭐
473
Edyn is a real-time physics engine organized as an ECS.
Rust Game Development Frameworks
⭐
460
List of curated frameworks by the **Game Development in Rust** community.
Tiny Ecs
⭐
458
ECS for Lua
Octopuskit
⭐
452
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Awesome Entity Component System
⭐
438
😎 A curated list of Entity-Component-System (ECS) libraries and resources
Nsprites
⭐
399
Unity DOTS Sprite Rendering Package
Chocolatier
⭐
395
WIP ClojureScript game/engine using Pixi.js for rendering.
Apecs
⭐
376
a fast, extensible, type driven Haskell ECS framework for games
Gdk For Unity
⭐
353
SpatialOS GDK for Unity
Ecslite
⭐
330
Ecs
⭐
286
C++ single-header entity component system library
Arcgameengine
⭐
285
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
Unity Ecs Navmesh
⭐
284
A demo implementation of Unity Entity Component System with NavMesh
Lovetoys
⭐
284
🍌 a full-featured Entity-Component-System framework for making games with lua
Entitas Cpp
⭐
282
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Dod Playground
⭐
276
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
Dominion Ecs Java
⭐
246
Insanely fast ECS (Entity Component System) for Java
Knife
⭐
243
A collection of useful micro-modules for Lua.
Uecs
⭐
238
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Spritesheetrenderer
⭐
236
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
Corgi
⭐
227
C++ entity-component system
Entt Pacman
⭐
221
An example of how to use the ECS part of the EnTT framework
Ape Ecs
⭐
213
Entity-Component-System library for JavaScript.
Supernova
⭐
207
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
Egocs
⭐
205
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Xygine
⭐
202
2D engine / framework built around SFML
Airplanes
⭐
195
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
Imgui_entt_entity_editor
⭐
191
A drop-in entity editor for EnTT with Dear ImGui
Donburi
⭐
191
Just another ECS library for Ebitengine
Entityplus
⭐
180
A C++14 Entity Component System
Unity Ecs Rts
⭐
173
Trying to recreate a simple RTS game using Unity and pure ECS
Overlap2d Runtime Libgdx
⭐
171
Overlap2D - UI and Level Editor libgdx runtime
Match One
⭐
168
This is a simple and interactive Unity3d example project to show how to use Entitas
Equilibriumengine
⭐
167
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Brute
⭐
167
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
Ecs Rs
⭐
166
(maintained but no new features) An Entity Component System (ECS) framework written in Rust.
Brokenbricksecs
⭐
160
Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!
Ecsx
⭐
160
An Entity-Component-System framework for Elixir
Ore Infinium
⭐
159
Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
Gdk For Unity Fps Starter Project
⭐
156
SpatialOS GDK for Unity FPS Starter Project
Ecs Lib
⭐
149
Tiny and easy to use ECS (Entity Component System) library for game programming
Ecs
⭐
147
Wolf Ecs
⭐
141
The fastest Entity Component System library for the web
Ecs
⭐
136
Thoughts about entity-component-system
Fleks
⭐
134
Fast, lightweight, entity component system in Kotlin
Cetech
⭐
131
Data driven game engine.
Polymorph
⭐
128
A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Space
⭐
123
Official mirror of the online SCI-FI action game that simulates spaceships in 3D. Built from the ground up to support decentralized game-servers and communities. Will ship with a core feature set of Role-Playing-Game elements..
Svelto.miniexamples
⭐
123
Svelto.ECS and Svelto.Tasks Mini Examples for Unity
Tick Knock
⭐
120
Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript
Ecs_benchmark
⭐
120
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Osp Magnum
⭐
116
A spaceship game
Pyro
⭐
115
A linear Entity Component System
Adria Dx11
⭐
114
Graphics engine written in C++ using DirectX11
Arch.extended
⭐
112
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Rectangleeater
⭐
111
Demo of Entity - Component - System in Javascript
Ecs_101
⭐
106
This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games in Unity.
Entitas 2d Roguelike
⭐
105
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Ecs
⭐
102
A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.
Unity Entity Component System
⭐
100
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Mix
⭐
99
C++ minimal entity-component system single header library
Ecs
⭐
93
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Uguidots
⭐
89
Converting UGUI to be DOTS compliant
Entitas Lite
⭐
87
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Bbsnetworksystem
⭐
86
Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution
Element Behaviors
⭐
86
An entity-component system for HTML elements.
Netdynamics
⭐
85
Data-oriented networking playground for the reliable UDP transports
Entityfu
⭐
81
A lightweight entity component system (ECS) written in C++.
Specs Physics
⭐
81
nphysics integration for the Specs entity component system
Rengfx
⭐
80
lightweight, expressive, extensible multimedia engine
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