Ecs Lib

Tiny and easy to use ECS (Entity Component System) library for game programming
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
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A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
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Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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