Flecs

A fast entity component system (ECS) for C & C++
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Flecs5,18943 months ago5November 15, 202332mitC
A fast entity component system (ECS) for C & C++
Arch57733 months ago55November 20, 202328apache-2.0C#
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Ash435
7 years ago6otherActionScript
An Actionscript 3 entity system framework for game development
Entitas Cpp282
10 months ago1mitC++
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Arch.extended112134 months ago11November 20, 202316apache-2.0C#
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Gaia Ecs31
3 months ago11mitC++
A simple and powerful entity component system (ECS) written in C++17
Ash20169 months ago7April 24, 2020mitTypeScript
A Typescript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development
Ashleycpp14
6 years ago6otherC++
A C++ clone of Ashley, a Java entity framework.
Tinyecs12
4 years ago5apache-2.0C#
Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Flyko Lib11
10 months ago6apache-2.0Kotlin
FlyKo (Firefly for Kotlin) is a Kotlin multiplatform 2d Game high-level API and engine
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