Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Edyn | 473 | 4 months ago | 5 | September 28, 2023 | 1 | mit | C++ | |||
Edyn is a real-time physics engine organized as an ECS. | ||||||||||
Rust Game Development Frameworks | 460 | 3 months ago | 2 | |||||||
List of curated frameworks by the **Game Development in Rust** community. | ||||||||||
Apecs | 376 | 2 | 3 months ago | 43 | April 01, 2023 | 16 | other | Haskell | ||
a fast, extensible, type driven Haskell ECS framework for games | ||||||||||
Xygine | 202 | 2 years ago | 12 | C++ | ||||||
2D engine / framework built around SFML | ||||||||||
Specs Physics | 81 | 4 years ago | 6 | June 23, 2019 | 8 | mit | Rust | |||
nphysics integration for the Specs entity component system | ||||||||||
Galaxy | 75 | 4 months ago | 22 | apache-2.0 | C | |||||
Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering. | ||||||||||
Entitas Shmup | 60 | 7 years ago | 6 | C# | ||||||
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test | ||||||||||
Star Entity | 19 | 9 years ago | 13 | September 23, 2015 | 3 | mit | D | |||
An entity-component-system, written in D. | ||||||||||
Polymers | 15 | 2 years ago | apache-2.0 | Nim | ||||||
A library of components and systems for use with the Polymorph ECS, covering graphics, physics, networking, database queries, console IO, and more. | ||||||||||
Entity Component System | 7 | 7 years ago | C | |||||||
Simple game engine written in C using ECS. |