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Search results for c plus plus computer graphics
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computer-graphics
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400 search results found
Taichi
⭐
23,805
Productive & portable high-performance programming in Python.
Tinyrenderer
⭐
17,749
A brief computer graphics / rendering course
Open3d
⭐
9,491
Open3D: A Modern Library for 3D Data Processing
Tinyraytracer
⭐
4,594
A brief computer graphics / rendering course
Vulkantutorial
⭐
2,764
Tutorial for the Vulkan graphics and compute API
Yocto Gl
⭐
2,635
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Tinykaboom
⭐
2,214
A brief computer graphics / rendering course
Openshadinglanguage
⭐
1,925
Advanced shading language for production GI renderers
Materialx
⭐
1,563
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Blender Flip Fluids
⭐
1,488
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Anime4kcpp
⭐
1,383
A high performance anime upscaler
Fluid Engine Dev
⭐
1,375
Fluid simulation engine for computer graphics applications
Tinyraycaster
⭐
1,233
486 lines of C++: old-school FPS in a weekend
Easy3d
⭐
1,100
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
3dworld
⭐
983
3D Procedural Game Engine Using OpenGL
Sort
⭐
759
Simple Open-source Ray Tracer
Cinolib
⭐
733
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Nori
⭐
666
Nori: an educational ray tracer
Towr
⭐
647
A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.
Softglrender
⭐
635
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Mathgeolib
⭐
608
A C++ library for linear algebra and geometry manipulation for computer graphics.
Gridfluidsim3d
⭐
606
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
Mesh Processing Library
⭐
598
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Littlevulkanengine
⭐
558
Code repo for video tutorial series teaching Vulkan and computer graphics
Stratusgfx
⭐
529
Realtime 3D rendering engine
Rendu
⭐
505
A simple realtime graphics playground for experimentations.
Coherent Line Drawing
⭐
502
🖼✨Automatically generates line drawing from a photograph
Tiny3d
⭐
422
A Small OpenGL Based Renderer
Vectiler
⭐
404
A vector tile, terrain and city 3d model builder and exporter
Nabla
⭐
390
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Scotty3d
⭐
373
Base code for 15-462/662: Computer Graphics at Carnegie Mellon University
Ipc
⭐
338
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Vctrenderer
⭐
318
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/78333
Imath
⭐
297
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
Gerbolyze
⭐
294
Directly render SVG overlays into Gerber and Excellon files
Libwethair
⭐
286
A Multi-Scale Model for Simulating Liquid-Hair Interactions
Super4pcs
⭐
279
Efficient Global Point-cloud registration
Termgl
⭐
241
2D & 3D graphics engine in the terminal [C/C++]
3d Quickhull
⭐
240
Header only 3d quickhull in c99
Cubbyflow
⭐
239
Voxel-based fluid simulation engine for computer games
Mvstudio
⭐
230
An integrated SfM (Structure from Motion) and MVS (Multi-View Stereo) solution.
Xpp
⭐
222
Visualization of Motions for Legged Robots in ros-rviz
Softwarerenderer
⭐
219
Software rendering engine with PBR. Built from scratch on C++.
Possumwood
⭐
206
Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.
Dyna Kinematics
⭐
197
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Acvd
⭐
191
Fast simplification of 3D surface meshes
Opengl Renderer
⭐
190
Modern OpenGL renderer written in C++17
Light Field Video
⭐
186
Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view)
Psraytracing
⭐
183
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Graphitethree
⭐
167
Experimental 3D modeler
Graphics Snippets
⭐
165
Shading techniques and GLSL snippets
Bcd
⭐
158
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Giraffe
⭐
147
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
Cpp Fluid Particles
⭐
143
my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++
Optcuts
⭐
135
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
Sgnn
⭐
127
[CVPR'20] SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans
Animation Magic
⭐
123
A cool visualization of all the math that powers 3D character animations.
Codim Ipc
⭐
116
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
Super Sunshine
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115
A ray-tracer with a simple scene description language for easily generating beautiful images.
Cnncomplete
⭐
107
[CVPR'17] Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
Learnvulkan
⭐
101
Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux, Windows, Android.
Spectral Clara Lux Tracer
⭐
101
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Quadwild
⭐
96
Implementation of Reliable Feature-Line Driven Quad-Remeshing
Pbfvs
⭐
93
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
Openrt
⭐
93
Open Source Ray Tracing Library
Cpurasterizer
⭐
92
CPU Based Rasterizer Engine
Samplinsafari
⭐
91
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
Cubbyflow V1
⭐
90
Voxel-based fluid simulation engine for computer games
Ssds
⭐
87
An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)
Gltext
⭐
83
Cross-platform single header text rendering library for OpenGL
Gpu Motunui
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82
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Renderergl
⭐
81
Simple 3D renderer in C++ and OpenGL with lighting, shadows and materials
Mlib
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81
Research Library used in the Visual Computing Lab
Appleseed Maya
⭐
81
appleseed plugin for Autodesk® Maya®
Tinysoftrenderer
⭐
80
A tiny soft-renderer built from scratch using C++ 11
Cglearning
⭐
79
OpenGL Learning and Exercises
Anim
⭐
79
3D animation editor (with ai mocap, mixamorig)
Photon V2
⭐
76
A program that takes photographs of a virtual world.
Computer Graphics Bounding Volume Hierarchy
⭐
76
Computer Graphics Assignment about Bounding Volume Hierarchies
Noneuclidgraphics
⭐
76
非欧几何世界中的渲染引擎
Dreamrender
⭐
74
我的第一个cpu离线渲染器
Blackhole
⭐
74
A blackhole simulation using OpenGL / C++.
Flatlandrt
⭐
70
FlatlandRT is a 2D ray tracer visualization tool.
Hdreffects
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69
High dynamic range rendering, with lens flare approximation and bloom
Openglesbook
⭐
66
Introduction to Computer Graphics with OpenGL ES
Mba
⭐
64
Scattered data interpolation with multilevel B-Splines
Fastmassspring
⭐
64
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
Mesh Deform
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63
🍭 Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
Mantaflow
⭐
59
mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.
Pointcloudregistrationtool
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59
Automatically registers (aligns) and visualizes point clouds, or processes a whole bunch at once
Metatrace
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59
Emergence
⭐
58
Rendering bitmaps using nodes. Inspired by Blender's Nodes.
Slproject
⭐
58
SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
Eol Cloth
⭐
57
Eulerian-on-Lagrangian Cloth Simulation
Graphicslabtory
⭐
53
This project is for computer graphics learning
Computer Graphics
⭐
53
Beginners Guide to Computer Graphics in C/C++, OpenGL, JavaFX
Nfengine
⭐
53
Game engine
Gloom
⭐
52
A minimalistic boilerplate for OpenGL with C++.
Utk
⭐
51
Uni{corn|form} toolkit
Aten
⭐
51
Easy, simple path trace renderer.
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