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Search results for pathfinding
pathfinding
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485 search results found
Baritone
⭐
6,377
google maps for block game
Recastnavigation
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6,173
Industry-standard navigation-mesh toolset for games
Awesome Unity
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6,168
A curated list of awesome Unity assets, resources, and more.
Unity Script Collection
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5,117
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Graphhopper
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4,530
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Openmower
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4,179
Let's upgrade cheap off-the-shelf robotic mowers to modern, smart RTK GPS based lawn mowing robots!
Permafrost Engine
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2,552
An OpenGL RTS game engine written in C
Awesome Unity3d
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1,982
A categorized collection of awesome opensource unity3d repos
Easystarjs
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1,880
An asynchronous A* pathfinding API written in Javascript.
Javascript Astar
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1,290
A* Search / Pathfinding Algorithm in Javascript
Lockstepframework
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1,259
Framework for lockstep RTS, TD, and MOBA games.
Navmeshplus
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1,191
Unity NavMesh 2D Pathfinding
Gdx Ai
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1,111
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Game Server
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1,090
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
Pathfinding Visualizer
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1,089
A visualization tool for various pathfinding algorithms.
Three Pathfinding
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1,071
Navigation mesh utilities for three.js, based on PatrolJS.
Awesome Monogame
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965
A collection of interesting libraries/tools for Monogame based game projects
Plumhound
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958
Bloodhound for Blue and Purple Teams
Awesome Opensource Unity
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846
a list of curated opensource Unity packages for future proof Game Developers
Libtcod
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841
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
High Speed Priority Queue For C Sharp
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837
A C# priority queue optimized for pathfinding applications
Pathfinding
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816
Pathfinding library for rust
Cupoch
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776
Robotics with GPU computing
Pathfinding Visualizer Tutorial
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537
Tutorial for my original Pathfinding Visualizer project.
Isometric
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519
JSIso - An HTML5 Canvas Tile Engine
Jumper
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503
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Aclpwn.py
⭐
495
Active Directory ACL exploitation with BloodHound
Jpspluswithgoalbounding
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481
JPS+ and Goal Bounding
Kotcity
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461
KotCity, an open source city simulator
Roguesharp
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437
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Godot Tactical Rpg
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416
A tactical role-playing game demo for the Godot Engine
Sharpnav
⭐
398
Advanced Pathfinding for C#
Dotrecast
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398
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Ecs
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388
ECS for Unity with full game state automatic rollbacks
Python Tcod
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383
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Pathfinding Visualizer Threejs
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364
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Algorithms Visualiser
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312
A Blend of Data Structures, Algorithms and Development encapsulated in an Open Source Project!
Navmesh
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312
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
Dotsnav
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304
A fully dynamic planar navmesh for Unity supporting agents of any size
Botcraft
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299
Botcraft is a cross-platform C++ library to create bots that connect and interact with Minecraft servers with (optional) integrated OpenGL renderer
Self Driving Vehicle
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275
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Lockstepengine
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269
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Python Pathfinding
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269
Implementation of common pathfinding algorithms
Micropather
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261
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
Astar For Unity
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261
A Star Pathfinder, 3 axis, multithreaded for Unity
Unityutils
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253
Misc collection of Unity utilities and useful scripts, some I wrote, some I found.
Pathfinder.vim
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238
Vim plugin to suggest better movements
Recast4j
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231
Java Port of Recast & Detour navigation mesh toolset
A Pathfinding Visualization
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228
First attempt at an efficient pathfinding algorithm in Java. I made this visualization to show the beauty of pathfinding. You can modify all major features of my algorithm through the graphics interface.
Astar
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224
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
Patroljs
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217
Navigation mesh toolkit for ThreeJS
Grid
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203
An UE4 plugin for grid-based game
Donainavigation
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198
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
Mineflayer Pathfinder
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198
Pathfinding plugin that gives bot the ability to go from A to B
Simple Optimized A Pathfinder
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197
An simple and optimized grid pathfinding
Fyworld
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195
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
Python Astar
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177
Simple implementation of the a-star algorithm in Python 🌟
Tdme2
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173
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
Recast Navigation Js
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171
A WebAssembly port of Recast Navigation
React Flow Smart Edge
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170
Custom Edge for React Flow that never intersects with other nodes
Visualizer
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170
A single-page website aiming to provide innovative and intuitive visualizations of common and AI algorithms.
Pathfinding
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167
Visual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood
Moba_csharp_unity
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162
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
Pathfinder
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157
A pathfinding library written in Swift
Dijkstra
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157
Fastest golang Dijkstra path finder
Gdxdemo3d
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155
3D demo game built with libGDX
Continuous Cbs
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152
Continuous CBS - a modification of conflict based search algorithm, that allows to perform actions (move, wait) of arbitrary duration. Timeline is not discretized, i.e. is continuous.
Polyanya
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151
Pathfinding using Polyanya
Noisemodelling
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148
A open-source model to compute noise maps.
Navmesh
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141
导航网格寻路C++实现版(入门版)
Pogema
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136
POGEMA stands for Partially-Observable Grid Environment for Multiple Agents. This is a grid-based environment that was specifically designed to be flexible, tunable and scalable. It can be tailored to a variety of PO-MAPF settings.
04_battletank
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136
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
Pyastar2d
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134
A very simple A* implementation in C++ callable from Python for pathfinding on a two-dimensional grid.
Pathfinding
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131
Pathfinding on a real map anywhere in the world
Any Angle Pathfinding
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130
A collection of algorithms used for any-angle pathfinding with visualisations.
Tile
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130
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
Startcraft Unity3d
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128
A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D
Pathfinding Visualizer
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126
Pathfinding visualizations with Python and Pygame
Astar
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124
C Implementation of the A* Pathfinding Algorithm
Unity 2d Pathfinding
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109
A very simple 2d tile-based pathfinding for unity, with penalty supported
Go Detour
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107
👾 Navigation mesh pathfinding and spatial reasoning library
A Star Pathfinding For Platformers
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103
How to Adapt A* Pathfinding to a 2D Grid-Based Platformer
Hierarchical Pathfinding
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103
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
Phaser_plugin_pathfinding
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100
Plugin for Phaser which includes Easystar.js
Laravel Tracer
⭐
95
Shows the path of each blade file loaded in a template
Linq To Astar
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94
A* written in C#, used with LINQ.
Osm Pathfinding
⭐
89
Apply A* to real life for once. Final project for UMN CSCI 4511W with @JoeSelvik and @kevana.
Algorust
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89
Various algorithms visualized interactively on the web, entirely with Rust 🦀
Igvc Software
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82
The code base for the RoboNav team's IGVC robot.
Opus
⭐
80
ComputerCraft OS
Bevy_pathmesh
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80
Gruid
⭐
79
Cross-platform grid-based UI and game framework.
Navmeshavoidance
⭐
78
Custom Nav Mesh Avoidance to replace default one in Unity.
Pathetic
⭐
78
better google maps for block game
Critterai
⭐
75
Archive of CAINav Project (Inactive)
Unity Dijkstras Pathfinding
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74
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Dedal.lab
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71
advanced pathfinding
Unity Formation Movement
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70
Formation movement for Unity3D using standard Navmesh or A*Pathfinding
Tinypile
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69
Assorted small one-or-two-file libs. C/C++. Public domain. Cross-platform. No deps.
Locksteprtsengine
⭐
69
(WIP) Deterministic, Lockstep RTS Engine
1-100 of 485 search results
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