Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Libtcod | 841 | 8 months ago | 27 | bsd-3-clause | C | |||||
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator. | ||||||||||
Roguesharp | 437 | 51 | 1 | a year ago | 15 | May 25, 2020 | 10 | mit | C# | |
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod | ||||||||||
Rustyroguelike | 62 | 5 years ago | 2 | mit | Rust | |||||
Following along with the /r/roguelikedev tutorial session, in Rust and implementing my own library as well! | ||||||||||
Osnowa | 48 | 3 years ago | 1 | mit | C# | |||||
a roguelike framework for C# with ECS and Unity integration | ||||||||||
Rltk_unity | 42 | 4 years ago | other | C# | ||||||
A framework for developing ascii based "traditional" roguelikes in Unity. | ||||||||||
Doryen | 10 | 3 years ago | 8 | other | C++ | |||||
Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible. | ||||||||||
Rlforj Alt | 10 | 5 years ago | 2 | bsd-3-clause | Java | |||||
Roguelike Library For Java (Alternative version) | ||||||||||
Bouken | 10 | 4 years ago | 3 | Reason | ||||||
React based ASCII Rogue | ||||||||||
Wfita | 7 | 5 years ago | 8 | mit | C | |||||
Contains map generation and path finding | ||||||||||
Goblinlike | 6 | 4 years ago | 4 | JavaScript | ||||||
Web based video game featuring: proceedural generation, A* and Djisktra pathfinding, HTML5 canvas display, localStorage based auto saving, and plenty of Goblin. |