Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Pathfinding | 167 | 3 years ago | 1 | JavaScript | ||||||
Visual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood | ||||||||||
Dijkstra_map_for_godot | 66 | 9 months ago | 9 | mit | GDScript | |||||
Dijkstar | 50 | 10 | 6 | 5 months ago | 15 | November 10, 2023 | 13 | mit | Python | |
Graphs, Dijkstra, A*, shortest paths, HTTP graph server | ||||||||||
Chinese Postman | 30 | a year ago | 2 | October 28, 2016 | 2 | mit | Python | |||
My Python solution to the Chinese-Postman problem. | ||||||||||
Monad Dijkstra | 28 | 1 | 4 months ago | 6 | August 12, 2023 | 1 | bsd-3-clause | Haskell | ||
Haskell monad transformer for weighted, non-deterministic computation | ||||||||||
Mochi Graph Algorithms | 13 | 5 years ago | Rust | |||||||
Pathfinder | 12 | 7 years ago | Swift | |||||||
Swift implementation of A*, BFS, and Dijkstra's algorithm for finding the cheapest path, or navigating a maze. | ||||||||||
2016codecraft | 10 | 7 years ago | C++ | |||||||
2016华为codecraft算法大赛 (dfs+pruning) | ||||||||||
Isometric_pathfinding_with_astar | 6 | 4 years ago | C# | |||||||
Pathfinding algorithms for an isometric Unity environment with weighted terrain costs |