Awesome Open Source
Awesome Open Source

Awesome opensource Unity packages

to make the Unity game-dev life happier and future proof, here is a full list of assets and packages.

Open Source Repositories

Assets

Articles

Books

Open Source Repositories

2D

  • Unity2D-Components - A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
  • DeadSimple-Pixel-Perfect-Camera - An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy
  • StaticBluredScreen - Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs
  • AtlasImage - AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector
  • SpriteDicing - Extension for Unity game engine to work with diced sprites
  • DataRenderer2D - make mesh like line, polygon, etc in unity3d
  • UnitySpline2D - 2D spline utility for Unity

2D Bones

AI

  • ML Agents - Unity Machine Learning Agents Toolkit
  • Unity Movement AI - A library of common movement AI scripts known as Steering Behaviors. You can use these scripts to help your NPCs move around your game.
  • Crystal AI - A Utility AI for C# and Unity
  • EpPathFinding.cs - A jump point search algorithm for grid based games in C#
  • EpPathFinding3D.cs - A 3D jump point search algorithm for cube based games in C#
  • goap - Goal Oriented Action Planning AI in Unity
  • UnitySteer - Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
  • A Star Pathfinding for Unity - A Star Pathfinder, 3 axis, multithreaded for Unity
  • openpath - Open source pathfinding for Unity
  • unity-path-finding - Shortest path finding with Dijkstra's algorithm for Unity.
  • NPBehave - Event Driven Behavior Trees for Unity 3D
  • fluid-behavior-tree - A pure code behavior tree micro-framework built for Unity3D projects. Granting developers the power to dictate their GUI presentation
  • Unity3d-Finite-State-Machine - An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility
  • Path-Creator - Path creation asset for Unity game development
  • NavMeshPlus - Unity NavMesh 2D Pathfinding
  • NavMeshSurface2DBaker - NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
  • Brainiac - Behaviour tree editor for Unity3D
  • behaviac - behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

AR

Animation

  • unity-animator-helpers - A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects

Asset Bundle

Camera

Character Controllers 2D

  • Unity 2D Platformer Controller - A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
  • CharacterController2D - is similar to the built-in Unity CharacterController component. It has a similar API (mainly a move method that takes a delta movement) and provides a firm base with which to make a super solid controller using Unity's 2D system.
  • Unity 2D Platformer Controller - A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.

Character Controllers 3D

Controller Mappings

Console

Database

DOTS

Editor

Effect and Shaders

  • Unity 5 Effects - Effect storage space for Unity 5.
  • Outline-Effect - Outline Image Effect for Unity
  • unity-frosted-glass - frosted glass material made in unity
  • unity-delaunay - A Delaunay/Voronoi library for Unity, and a simple destruction effect
  • Helicopter effect
  • SSMS - Screen space multiple scattering for Unity
  • KinoGlitch - Video glitch effects for Unity
  • Temporal - Temporal Reprojection Anti-Aliasing for Unity 5.0+
  • SMAA - A highly customizable implementation of Subpixel Morphological Antialiasing for Unity
  • Typogenic - Signed-distance field text rendering for Unity
  • AtmosphericScattering - Atmospheric Scattering for Unity
  • Facepunch.Highlight - Mesh outline effect
  • crest-oceanrender - An advanced ocean system implemented in Unity3D
  • HologramShader - Hologram Shader and Material Editor for Unity
  • ShaderlabVS - ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
  • Kamakura Shaders - Kamakura Shaders is a collection of shaders and components focusing on Non-Photorealistic Rendering for Unity with a bunch of features and adjustable parameters in a user-friendly interface.
  • ShaderProject - A container for all sorts of handy shaders.
  • ShaderForge - Shader visual scripting
  • Ocean_Community_Next_Gen - Next gen iteration of the unity community ocean shader
  • Texture Panner - Awesome shader collection
  • ToonShading - A collection of "Toon" shaders for Unity based on a stepped PBR approximation.
  • AnisotropicStandardShader - A modified version of Unity's Standard Shader using an Anisotropic GGX BRDF.
  • SpriteGlow - A sprite glow effect for Unity game engine
  • Mirror (Script) - A mirror script
  • HoloShield - Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
  • VerticalDissolve - Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
  • SphereDissolve - Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
  • TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
  • RadialProgressBar - Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
  • Unity-ShaderSketches - Sketches made with ShaderLab in Unity.
  • Arktoon-Shaders - Alternative Unity shaders made by synqark
  • Unity-Shaders - Shader demo - More than 300 examples
  • UltimateOutline - The easiest way to achieve outlines in unity.
  • Outlined-Diffuse-Shader-Fixed - This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3
  • unity-delaunay - A Delaunay/Voronoi library for Unity, and a simple destruction effect
  • BNAO - A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
  • ezy-slice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
  • UnityPCSS - Nvidia's PCSS soft shadow algorithm implemented in Unity
  • Ceto - Ceto: Ocean system for Unity

Environment

  • roadbuilder - Easy-to-build realistic roads in Unity. Foundation of any simcity game
  • hedera - paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
  • Photosynthesizer - Unity plugin to procedurally sprout foliage throughout your scene.

Framework

  • Zenject - Dependency Injection Framework for Unity3D
  • Entitas-CSharp - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
  • adic - Lightweight dependency injection container for Unity
  • uFrame.Complete - All in one repo, includes: Kernel, Designer, Architect, MVVM, ECS
  • QFramework - Your first K.I.S.S Unity 3D Framework
  • ecsrx.unity - A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems
  • GameFramework - A free framework for Unity that will help drastically increase the development speed and feature set of your games.
  • gocs - GameObject Component System for Unity

Framework - visual

Gameplay

  • UnityArcRayCast - Arc raycast utility using projectile formulas
  • UnityGameplayAbilitySystem - A unified framework for implementing ability systems in Unity
  • Inventory-Pro - The best-selling Inventory System for Unity - now free and open-source!
  • Quest-System-Pro - The powerful Quest and Conversation Tree System for Unity - now free and open-source!
  • lospro - The Lightweigt Line-of-Sight & Hearing System for Unity - now free and open-source!
  • Inventory - A Diablo 2-style inventory system for Unity3D
  • RPGCore - RPGCore is a toolkit for producing RPG games and mechanics for Unity
  • SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity
  • NoteEditor - Note editor for rhythm games.

Input

  • Lean Touch - Powerful and complete touch library. paid additional examples available
  • InputManager - Custom InputManager for Unity
  • InControl - An input manager for Unity that tames the cross-platform controller beast.
  • InputBinder - Easily bind input events to methods in Unity.
  • TouchKit - Gestures and input handling made sane for Unity
  • TouchScript (Recommend) - Complete multitouch solution for Unity: Win8, TUIO, Mobile.

Level Editor

Light

  • Aura - Volumetric Lighting for Unity
  • Simple Light Probe Placer - it is simple tool for Unity3d and it help you easily place Light Probes in your scene
  • VolumetricLights - Volumetric Lights for Unity
  • Rimlight - Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!

Localization

Lua

  • slua (Recommend) - Fastest lua binding via static code generating for Unity3D and mono.
  • xLua (Recommend) - xLua is a hot-fix solution plugin for Unity3D, it supports android, ios, windows, osx, etc.
  • UniLua - A pure C# implementation of Lua 5.2 focus on compatibility with Unity3D.
  • MoonSharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities
  • LuaProfiler-For-Unity - LuaProfiler-For-Unity

Materials

Math

  • *** MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.

Meshes

Monetization

  • unity3d-levelup - Unity3D F2P game progression library - worlds, levels, missions, scores, records and more. Part of The SOOMLA Framework - for game design, economy modeling and faster development.
  • unity3d-store - Unity in-app purchase & virtual economy library. Part of The SOOMLA Framework - for game design, economy modeling and faster development.
  • Google Mobile Ads Unity Plugin - Official Unity Plugin for the Google Mobile Ads SDK

Networking

  • UnitySocketIO - socket.io client for unity3d.
  • websocket-sharp - A C# implementation of the WebSocket protocol client and server
  • Hazel-Networking - A low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
  • MassiveNet - Unity3d UDP networking library focused on high-CCU, multi-server architecture.
  • Nakama - An open-source distributed social and realtime server for games and apps by Heroic Labs. It includes a large set of services for users, data storage, and realtime client/server communication; as well as specialized APIs like realtime multiplayer, groups/guilds, and chat.
  • Barebones Master Server - Master Server framework for Unity
  • Forge Networking Remastered - In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
  • Facepunch.Steamworks - Another fucking c# Steamworks implementation
  • MagicOnion - gRPC based HTTP/2 RPC Streaming Framework for .NET, .NET Core and Unity.
  • lidgren-network-gen3 - Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
  • LiteNetLib - Lite reliable UDP library for Mono and .NET
  • LiteNetLibManager - Higher level implementation for LiteNetLib
  • UNet-Controller - A CharacterController based controller for Unity's new Networking system
  • Steamworks.NET - Steamworks wrapper for Unity / C#
  • UnityHTTP - A TcpClient-based HTTP library for Unity
  • SocketIoClientDotNet - Socket.IO Client Library for .Net
  • MLAPI - A game networking framework built for the Unity Engine to abstract game networking concepts
  • Networker - A simple to use TCP and UDP networking library for .NET. Compatible with Unity
  • SmartFoxServer 2X - A comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++ and more
  • Colyseus - Multiplayer Game Server for Node.js. Demo with Unity3D
  • UnityWebSocket - Web Socket client for Unity
  • RESTClient - REST Client for Unity with JSON and XML parsing. (Features JSON helper to handle nested arrays and deserializing abstract types)
  • SpeedDate - SpeedDate Masterserver: Connecting Players
  • UnityLockstep - Deterministic Lockstep with serverside framerate for Unity
  • ET - Unity3D Client And C# Server Framework
  • unity-fastpacedmultiplayer - Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
  • Entitas-Sync-Framework - Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres

Physic

  • BulletSharpUnity3d - A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
  • Graphics-Raycast - GPU-based raycaster for Unity

Plugins

  • Reign Unity Plugin - This Reign API is a cross-platform, unified API for the Unity game engine.
  • unity-webview - A plugin for Unity 5 that overlays WebView components on Unity view. It works on Android, iOS, Unity Web Player, and OS X (Windows is not supported for now).
  • google-analytics-plugin-for-unity - Google Analytics plugin for the Unity game creation system
  • unity-native-sharing - A Unity plugin to open native sharing dialogs on iOS and Android, primarily for sharing screenshots.
  • Unity3D Android notification plugin - Unity3D Plugin for Android local notifications with example project

Procedural Generation Systems

Pooling System

  • Unity-QuickPool - Simple pooling toolkit for Unity game engine
  • RecyclerKit - Object pool manager for Unity
  • ObjectPool - Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
  • unity-object-pool - An elegant object pool and manager implementation for Unity

Profobuf

  • protobuf-net - Protocol Buffers library for idiomatic .NET
  • protobuf-unity - Automatic .proto files compilation in Unity project to C# as you edit them

Scriptable Object

  • unity-atoms - Tiny modular pieces utilizing the power of Scriptable Objects
  • Scriptable-Framework - A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to help programmers and designers adhere to the 5 SOLID programming principals.
  • yaSingleton - A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
  • SOFlow - A ScriptableObject oriented design SDK.
  • ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Scriptings

Services

Sounds

  • usfxr - a C# library used to generate and play game-like procedural audio effects inside Unity. With usfxr, one can easily design and synthesize original sound in real time for actions such as item pickups, jumps, lasers, hits, explosions, and more, without ever leaving the Unity editor.
  • Unity-Beat-Detection - Musical beat detection and audio spectrum analysis for use with the Unity game engine.
  • LibNoise.Unity - Coherent noise library for Unity, a port of LibNoise
  • Reaktion - Audio reactive animation toolkit for Unity
  • MusicEngine - make music synced game with Unity / ADX2 / Wwise

Timeline

  • SpineTimeline - Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline

Tweening

  • DOTween (Recommend) - A Unity C# animation engine. HOTween v2
  • LeanTween - LeanTween is an efficient animation engine for Unity
  • GoKit - Lightweight tween library for Unity
  • Uween - Lightweight tween library for Unity
  • ZestKit - Tween library for Unity. The best of GoKit and GoKitLite combined in an easy to use API

Vehicle

  • Tork - Vehicle system for Unity

UI

  • FairyGUI-unity - A flexible UI framework for Unity
  • MiniMap - Unity3D mini map (radar) system (Asset Store link - https://www.assetstore.unity3d.com/en/#!/content/33729 )
  • LoopScrollRect - UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
  • MaterialUI - MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.
  • Unity-UI-Extensions
  • EnhancedScrollView - Cool 3d scoll view for Unity(NGUI 3D UGUI support)
  • Beautiful Text Outline for Unity UI - Beautiful text outline for Unity UI.
  • uGUI-Effect-Tool - Vertex color UI Effect for Unity UI (uGUI).
  • Unity-UI-Polygon - Polygon renderer for the new Unity UI
  • muip - Modern UI Pack for Unity engine
  • lomenui - Stylish UI package for Unity engine
  • ultimatehudskins - Stylish HUD layouts for Unity engine
  • looader - Loading screen solution for Unity engine
  • UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
  • ParticleEffectForUGUI - This plugin provide a component to render particle effect for uGUI in Unity 2018.2+. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas
  • ShinyEffectForUGUI - Shiny effect of uGUI, which does not need mask or normal map
  • FancyScrollView - A scrollview component that can be implemented flexible flexible animation
  • Juicy Healthbar - "I made the Juicy Health Bar from @reuno’s Unite LA talk. It’s pretty great!"
  • UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
  • PageTurningUIEffect - A page turning UI effect made with unity, the paper deformation is determined by the pins' position on it
  • Unity-WinForms - Windows Forms wrapper for Unity
  • Delight - Component-oriented UI framework for Unity https://delight-dev.github.io/
  • CharTweener - Unity3D - DOTween extensions for tweening TextMeshPro characters
  • UnityRecyclingListView - A fast scrolling list component for Unity UI which recycles its child elements
  • sci-fi-ui - The uGUI Sci-Fi UI Design for Unity - now free and open-source!
  • LiquidSwipeUnity - Butter smooth full page swiping animation with a masked wave effect in Unity
  • Unity-UI-Rounded-Corners - This components and shaders allows you to add rounded corners to UI element
  • RapidGUI - Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
  • ugui-mvvm - Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)
  • Recyclable-Scroll-Rect - Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
  • UnityGUI - UGUI Panel Systems for navigation, animation and more
  • UGUIExtend

Utilities

  • LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
  • Moments - A quick GIF replay recorder for Unity
  • FrameCapture - A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.
  • UniGif - GIF image decoder for Unity.
  • unityassets - Assorted assets previously on sale on the Unity Asset Store, now free on github.
  • UnityToolbag - Variety of Unity scripts and tools.
  • C-Sharp-Promise - Promises library for C# for management of asynchronous operations.
  • 3DMath - Unity C# 3D Math methods library.
  • Projeny - A project and package manager for Unity.
  • Unity Size Explorer - Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size.
  • UnityStudio - Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.
  • InGameReplay - Allow you to record the transform of any objects to replay it
  • UniRx - Reactive Extensions for Unity
  • UnityMainThreadDispatcher - A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
  • NuGetForUnity - A NuGet Package Manager for Unity
  • UnityPSDLayoutTool - A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine.
  • Rant - Robust text engine for procedural generation and postprocessing
  • E7Unity - Common Unity resources
  • mmd-for-unity - MikuMikuDance for Unity
  • Unity.Library.eppz - Collection of libraries for Unity
  • yaSingleton - A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
  • Alchemy-Circles-Generator - A simple procedural generator of alchemy circles
  • odin-serializer - Fast, robust, powerful and extendible .NET serializer built for Unity
  • UnityAsyncRoutines - An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and parallellism
  • fullserializer - A robust JSON serialization framework that just works with support for all major Unity export platforms
  • IMP - billboard imposter baking for Unity
  • UDBase - module-based game template for Unity. Modules in UDBase are called Controllers, their implementation can be replaced without changing your project source code
  • graphy - Graphy is the ultimate, easy to use, feature packed stats monitor and debugger for your Unity project
  • NuGetForUnity - A NuGet Package Manager for Unity
  • GoogleSheetsUnity - Get data from your private Google Sheets to Unity!! (Read-only)
  • unity-routines - Replacement for Unity coroutines that supports hierarchical routines and pooling
  • CropTexture - Crop and resize texture in unity editor! Open it: Press F1
  • demilib - A library of various utilities and tools for Unity (alpha)
  • SerializableCallback - UnityEvent and System.Func had a child
  • bitstrap - BitStrap is BitCake's collection of Unity tools that improve our workflow
  • NaughtyAttributes - Attribute Extensions for Unity
  • Unity3DRuntimeTransformGizmo - A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime
  • UnityPack - Python deserialization library for Unity3D Asset format
  • UnityOctree - A dynamic, loose octree implementation for Unity written in C#
  • CoroutineChain - Unity3d, Coroutine, scripting
  • disruptor-unity3d - Basic implementation of Disruptor for Unity3d
  • uREPL - In-game powerful REPL environment for Unity3D
  • RuntimeUnityEditor - In-game inspector and debugging tools for applications made with Unity3D game engine
  • Deform - A fully-featured deformer system for Unity
  • OnionRingUnity - Auto 9 slice sprite generator
  • UnityMultiBuild - Batch build for multiple platforms from within the Unity editor
  • UnityCsvUtil - Lightweight but type safe CSV serialise/deserialise of objects
  • InkPainter - Texture-Paint on Unity
  • WaveformProvider - Provide a texture to simulate waves with Unity. Require InkPainter.
  • DataBind - Simple data binding for Unity
  • GradientGenerator - A Unity script to generate multiple variants of evenly distributed Gradient based on input AnimationCurve.
  • Dialogue - Node based dialogue system
  • Unity-EasingLibraryVisualisation - Front end visualisation of 40 common easing equations.
  • UnityGoogleDrive - Google Drive SDK for Unity game engine
  • unity-mulligan-renamer - Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
  • Xamarin.Forms.Unity - Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)
  • WhatUsesThis - Right click an asset and get a list of assets that use it
  • UnityTimer - Powerful and convenient library for running actions after a delay in Unity3D
  • PixelSpriteGenerator-Unity - A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
  • WeightedRandomSelector - Very fast C# class for weighted random picking.
  • SmartAssembler - Smartly Assembly your Project
  • ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
  • GetComponentAttribute - A simple DI plugin for getting MonoBehaviour components just with an attribute over fields.
  • unity-utils - Different help scripts for Unity engine.

Video

  • Vimeo Unity SDK - Easily stream your Vimeo videos into Unity or record and publish out to Vimeo

Voxel

VR

  • VRTK - A productive VR Toolkit for rapidly building VR solutions in Unity3d.
  • NewtonVR - A virtual reality interaction system for unity based on physics.
  • MixedRealityToolkit-Unity - MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
  • Google VR SDK for Unity - Google VR SDK for Unity http://developers.google.com/vr/unity/
  • TButt - A lightweight multiplatform VR interface for Unity
  • VRWorksAudio-Unity - Unofficial implementation of NVIDIA's VRWorks - Audio for Unity3D
  • Lightweight-VR - An open sourced, light weight, VR input framework. This is basically an empty Unity project that's been setup for easy VR integration without having to pull down any packages. No need for Steam VR or OVR plugins.

Assets

Icons

Collections / Forums / Shops

Creation Tools

  • Aseprite - Animated sprite editor & pixel art tool.
  • AssetForge - Easily create simple assets in seconds (Paid).
  • BFXR - Make sound effects for computer games (Flash required)
  • Mixamo - Free to use animation mixing tool with free animations. Not allowed to use in open source projects.

Audio

Articles

Books


To Be organized

Game Based Learning


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