| jrouwe/JoltPhysics |
4,893 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C++ |
| A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. |
| projectchrono/chrono |
1,938 |
|
0 |
1 |
over 2 years ago |
5 |
November 15, 2021 |
77 |
bsd-3-clause |
C++ |
| High-performance C++ library for multiphysics and multibody dynamics simulations |
| yapstudios/YapAnimator |
1,922 |
|
3 |
0 |
almost 5 years ago |
3 |
October 09, 2017 |
5 |
bsd-2-clause |
Swift |
| Your fast and friendly physics-based animation system. |
| godot-jolt/godot-jolt |
1,366 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
mit |
C++ |
| Godot Jolt is a Godot extension that integrates the Jolt physics engine |
| RigsOfRods/rigs-of-rods |
943 |
|
0 |
0 |
over 2 years ago |
0 |
|
201 |
gpl-3.0 |
C++ |
| Main development repository for Rigs of Rods soft-body physics simulator |
| viblo/pymunk |
841 |
|
0 |
0 |
over 2 years ago |
6 |
November 06, 2022 |
15 |
mit |
Python |
| Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python |
| skevy/wobble |
787 |
|
13 |
15 |
almost 4 years ago |
13 |
December 11, 2018 |
25 |
mit |
TypeScript |
| A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator. |
| sicmutils/sicmutils |
716 |
|
0 |
0 |
over 3 years ago |
18 |
April 30, 2019 |
23 |
gpl-3.0 |
Clojure |
| Computer Algebra, Physics and Differential Geometry in Clojure. |
| ComputationalRadiationPhysics/picongpu |
664 |
|
0 |
0 |
over 2 years ago |
0 |
|
415 |
other |
C++ |
| Performance-Portable Particle-in-Cell Simulations for the Exascale Era :sparkles: |
| xissburg/edyn |
473 |
|
0 |
0 |
over 2 years ago |
5 |
September 28, 2023 |
1 |
mit |
C++ |
| Edyn is a real-time physics engine organized as an ECS. |