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graphics-programming
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247 search results found
3d Game Shaders For Beginners
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15,637
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Awesome Creative Coding
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11,691
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Renderdoc
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8,160
RenderDoc is a stand-alone graphics debugging tool.
Vulkano
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4,159
Safe and rich Rust wrapper around the Vulkan API
Shadered
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4,002
Lightweight, cross-platform & full-featured shader IDE
Vulkan Samples
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3,988
One stop solution for all Vulkan samples
Diligentengine
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3,182
A modern cross-platform low-level graphics library and rendering framework
Vulkantutorial
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2,868
Tutorial for the Vulkan graphics and compute API
Real Time Rendering 4th Bibliography Collection
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2,747
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
X Postprocessing Library
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2,604
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Awesome Unity Shader
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2,461
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Real Time Rendering 3rd Cn Summary Ebook
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2,456
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Windowjs
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2,252
Window.js is an open-source Javascript runtime for desktop graphics programming.
Tinykaboom
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2,214
A brief computer graphics / rendering course
Herebedragons
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1,682
A basic 3D scene implemented with various engines, frameworks or APIs.
Geogram
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1,532
a programming library with geometric algorithms
Renderer
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1,335
A shader-based software renderer written from scratch in C89
Lume
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1,166
Create 3D web applications with HTML. Bring a new depth to your DOM!
Awesome Glsl
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1,091
🎇 Compilation of the best resources to learn programming OpenGL Shaders
Dungeontemplatelibrary
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1,024
🌏: Dungeon free resources (terrain & roguelike generation)
Mixture
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953
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Graphicalgorithm
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786
🐙 🐙图形学论文实现
Gamedevguide
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780
Game Development & Unreal Engine Programming Guide
Methanekit
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759
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Light2d
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737
Light rendering in 2D
Jkqtplotter
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708
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
Cpp 3d Game Tutorial Series
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701
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Vulkan Renderer
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678
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Shader Park Core
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629
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Stratusgfx
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546
Realtime 3D rendering engine
Rendu
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509
A simple realtime graphics playground for experimentations.
Arcane Engine
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504
3D C/C++ Game Engine - Created By Brady Jessup
Animatorgo
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463
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视
Learningdirectx12
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444
This repository is intended to be used as a code repository for learning DirectX 12.
React
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422
A wrapper component that allows you to utilise P5 sketches within React apps.
Hybridrenderingengine
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404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Vqengine
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403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Relion
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400
Image-processing software for cryo-electron microscopy
Openvg
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355
Tools for exploring OpenVG
Flycube
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350
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Rpd
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321
👌 A Minimal Engine for creating Node-Based Visual Programming User Interfaces
Diligentsamples
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298
Sample projects demonstrating the usage of Diligent Engine
Endbasic
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297
BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
Atlas Engine
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284
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Simpinkscr
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255
Simple Inkscape Scripting
Gpu Pro Books Source Code
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234
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Softwarerenderer
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219
Software rendering engine with PBR. Built from scratch on C++.
Wgpu Step By Step
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210
Tutorial: Rust wgpu graphics programming on native devices and the web.
Gpu Reshape
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198
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Aether3d
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198
Aether3D Game Engine
Dw Sample Framework
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192
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
Line
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167
2D Line Drawing Samples in C
Cursedgl
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164
Notcurses-based software rasterizer inspired by OpenGL 1.X that renders directly to the terminal
Softrenderer
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161
Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工
Godot Texture Painter
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160
A GPU-accelerated texture painter written in Godot 3.0
Linavg
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158
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
Unity Baked Volumetrics
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150
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Renderergl
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136
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
Ssrt
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134
Real-time indirect diffuse illuminaton using screen-space information for Unity.
Godot Motion Blur
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133
A motion blur shader for Godot 3.3
Vxr
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133
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Foolrenderer
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127
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Commandbuffer
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126
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
Awesome Metal
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121
A collection of Metal and MetalKit projects and resources. Very much work in progress.
Freeoberon
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118
Cross-platform IDE for development in Oberon programming language made in the classical FreePascal-like pseudo-graphic style.
Vuo
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118
A realtime visual programming language for interactive media.
R96
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115
Repository for the blog post series "Rendering like it's 1996"
Cactusviewer
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114
A small single file image viewer written in C/C++.
Xrtl
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105
Cross-platform Real-Time Rendering Library
Vulkan2d
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102
2D renderer written in C utilizing Vulkan
Awesome Graphics Programming
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95
😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books.
Framegraph
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91
Renderer agnostic frame graph library
Computergraphics
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80
A repository documenting Computer Graphics for real time applications
Makma
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75
Makma is a deferred Vulkan renderer written in C++.
Drawbot Skia
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68
A cross-platform subset of the DrawBot drawing API, using Skia
Spectral Visualizer
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68
A spectral visualizer that analyzes the frequencies of music and sound, written in Godot 3.1.
Bitmap
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68
A C module for manipulating bitmap/raster graphics
Procedural Terrain Generator Opengl
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66
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Unity Capsule Shadows
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65
A work in progress solution for capsule shadows in Unity.
Godot Particle Dof
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65
Bokeh-esque particle depth of field in Godot 3.0
Vkroots
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64
A stupid simple method of making Vulkan layers, at home!
Tweedeengine
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60
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Brdfgenerator
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59
BRDF LUT generation for PBR Pipelines
Runtime Toolkit
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58
Some out-of-the-box utility features based on the Galacean engine.
Curso Desenvolvimento Android
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57
Visite meu site e conheça todos os meus cursos 100% on-line.
Framegraph Example
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56
OpenGL Renderer w/ FrameGraph
Sokol Cs
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56
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
Coherentnoise.jl
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53
A comprehensive suite of coherent noise algorithms and composable tools for manipulating them.
Software Renderer
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52
Software rasterizer in C
Planetrenderer
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50
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Grass.directx
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49
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
Candela
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46
Pathtraced Realtime Engine
Quarkgl
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45
A subatomic OpenGL graphics library.
Payton
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44
Payton! Kickstart any 3D OpenGL + GTK Ideas in a few seconds!
Shadertoy.net
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44
Native shadertoy-compatible GLSL playground in .NET framework Environment
Ommpfritt
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42
semantic, procedural, non-destructive vector modelling
Anycad.rapid.net.sample
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41
The samples for creating 3D graphics applications with AnyCAD Rapid .NET SDK
Light2d Rs
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40
Render light with Rust
Bunnylod
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40
Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
Parametric_surfaces
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38
Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
1-100 of 247 search results
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