Arcane Engine

3D C/C++ Game Engine - Created By Brady Jessup
Alternatives To Arcane Engine
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Godot74,779423 hours ago51July 28, 202310,436mitC++
Godot Engine – Multi-platform 2D and 3D game engine
Libgdx21,9854942209 hours ago44July 02, 2023299apache-2.0Java
Desktop/Android/HTML5/iOS Java game development framework
3d Game Shaders For Beginners15,637
3 months ago19bsd-3-clauseC++
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
a month ago4mit
:video_game: :pencil: A list of Game Development resources to make magic happen.
7 days ago118apache-2.0C++
Hazel Engine
Engine8,6512104 hours ago156August 01, 2023536mitJavaScript
Fast and lightweight JavaScript game engine built on WebGL and glTF
3 hours ago394otherJavaScript
:video_game: Open-source, cross-platform game engine designed to be used by everyone.
5 hours ago1gpl-3.0Rust
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
a day ago87otherC++
Lightweight and modular C++11 graphics middleware for games and data visualization
8 months ago72mitC++
Game engine
Alternatives To Arcane Engine
Select To Compare

Alternative Project Comparisons


Arcane Engine is a real-time game engine developed and maintained by Tyrannical Games. A large focus of this project is to develop an in-house engine catered to building indie games. Arcane's development roadmap will be game development driven, meaning it will be influenced by actually making games and prioritizing features needed to ship great indie games at Tyrannical Games

Arcane Logo

Engine Showcases

Tech Reel 2019

Engine Features

  • Forward + Deferred Rendering
  • Physically Based Rendering (Fresnel on Everything)
  • Cook Torrance Specular BRDF w/ Lambertian Diffuse
  • PBR Material System
  • Parallax Occlusion Mapping
  • Light Probes (IBL)
  • Reflection Probes (IBL)
  • Linear Lighting (w/ Gamma Correction)
  • HDR w/ Reinhard Tonemapper
  • Screen Space Ambient Occlusion (SSAO)
  • MSAA (Forward Path Anti-Aliasing)
  • FXAA (Deferred Path Anti-Aliasing)
  • Directional, Point, and Spot Light Sources
  • Shadows for directional, point, and spot lights
  • Skybox Support
  • Terrain Material Blending
  • Water + Wave Simulation
  • Post Processing (Film Grain, Chromatic Aberration, Vignette)
  • Entity Component System
  • Basic Animation Clip Player

Engine Libraries

  • OpenGL 4.3+
  • GLFW Input + Window
  • Model Loading via ASSIMP (with bone data)
  • ImGUI for UI
  • STB for Image Loading
  • EnTT for Component Storage and Management


If you want to see what I am currently working on check out Arcane's roadmap:

Roadmap for Arcane's First Official Release (v0.1)

  1. 2D Batch Rendering w/ 2D Rendering API
  2. Debug Rendering API
  3. Physics w/ Rigid Bodies and Collider Shapes
  4. Add in Editor Support for Skybox Customization and support HDR
  5. Basic Sound Engine w/ Editor Support
  6. Animation Blending w/ Editor Support
  7. Improved Continuous LOD Terrain w/ Editor Support
  8. Camera Component and a Editor/Scene camera seperation
  9. Being able to package a game executable that runs without the editor
  10. Virtual Filesystem for Game Assets


  1. Fork it
  2. Create your feature branch (git checkout -b new-feature-branch)
  3. Commit your changes (git commit -m "A description for your feature")
  4. Push to the branch (git push origin new-feature-branch)
  5. Create a new Pull Request


  • LearnOpenGL
  • Game Engine Architecture
  • Real-Time Rendering
  • GPU Gems
  • GPU Pro
  • Hazel Series (YouTube)
Popular Video Game Projects
Popular 3d Graphics Projects
Popular Games Categories
Related Searches

Get A Weekly Email With Trending Projects For These Categories
No Spam. Unsubscribe easily at any time.
C Plus Plus
3d Graphics
Game Engine
Graphics Programming
Graphics Engine
Physically Based Rendering