Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Godot | 74,779 | 42 | 3 hours ago | 51 | July 28, 2023 | 10,436 | mit | C++ | ||
Godot Engine – Multi-platform 2D and 3D game engine | ||||||||||
Libgdx | 21,985 | 494 | 220 | 9 hours ago | 44 | July 02, 2023 | 299 | apache-2.0 | Java | |
Desktop/Android/HTML5/iOS Java game development framework | ||||||||||
3d Game Shaders For Beginners | 15,637 | 3 months ago | 19 | bsd-3-clause | C++ | |||||
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. | ||||||||||
Magictools | 11,958 | a month ago | 4 | mit | ||||||
:video_game: :pencil: A list of Game Development resources to make magic happen. | ||||||||||
Hazel | 10,288 | 7 days ago | 118 | apache-2.0 | C++ | |||||
Hazel Engine | ||||||||||
Engine | 8,651 | 2 | 10 | 4 hours ago | 156 | August 01, 2023 | 536 | mit | JavaScript | |
Fast and lightweight JavaScript game engine built on WebGL and glTF | ||||||||||
Gdevelop | 5,166 | 3 hours ago | 394 | other | JavaScript | |||||
:video_game: Open-source, cross-platform game engine designed to be used by everyone. | ||||||||||
Veloren | 4,515 | 5 hours ago | 1 | gpl-3.0 | Rust | |||||
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. | ||||||||||
Magnum | 4,500 | a day ago | 87 | other | C++ | |||||
Lightweight and modular C++11 graphics middleware for games and data visualization | ||||||||||
Urho3d | 4,413 | 8 months ago | 72 | mit | C++ | |||||
Game engine |
Arcane Engine is a real-time game engine developed and maintained by Tyrannical Games. A large focus of this project is to develop an in-house engine catered to building indie games. Arcane's development roadmap will be game development driven, meaning it will be influenced by actually making games and prioritizing features needed to ship great indie games at Tyrannical Games
If you want to see what I am currently working on check out Arcane's roadmap:
git checkout -b new-feature-branch
)git commit -m "A description for your feature"
)git push origin new-feature-branch
)