|Project Name||Stars||Downloads||Repos Using This||Packages Using This||Most Recent Commit||Total Releases||Latest Release||Open Issues||License||Language|
|Veloren||4,151||a day ago||2||gpl-3.0||Rust|
|An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.|
|Teloren||82||24 days ago||2||gpl-3.0||Rust|
|A command-line frontend for Veloren|
|Rpgtest||25||5 years ago||15||Logos|
|rpgtest is a rpg for the minetest game engine! It is a voxel basd game. There are different skills, monsters...|
|Draconic Revolution||21||2 months ago||38||C#|
|A 3D Voxel-Based RPG with procedural world generation made with Unity|
|Crafterra||18||4 months ago||6||cc0-1.0||C++|
|⛰️: Sandbox game support.|
|Veloren Snap||1||8 months ago||3||Shell|
|Snap packaging for Veloren, an open-source multiplayer voxel RPG|
|Magriotheancients||1||6 years ago|
|This is what I hope will become an rpg voxel game based on my own ideas and creations. I need help though, seeing as I am 18 and inspired, I lack all of the skills required to use Unity3D to create my rendering and game mapping. If you want to help me out and possibly teach me, I would appreciate it greatly. Of course I do know how to create voxels and animate them, creating the game environment is the only skill I lack.|
|Project Rpg||1||4 years ago||C#|
|Veloren||1||3 years ago||4||Rust|
|Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.|
Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, The Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft. The game is in active development and enjoys a flourishing player community.
Currently, most communication among contributors takes place on our official Discord server. You can join it to keep up with the game development, talk to us or even contribute something yourself. Anyone who shows genuine effort to help is welcome in our team. You do not need to know how to code to contribute to the game!
Sign up - Here you can create an official account for Veloren. Most Veloren servers require you to register with the official authentication server to play.
The wiki - The official wiki which provides various information about the game.
The book - The book is a collection of supplementary information about the game. It includes instructions on how to compile the game.
Future plans - This is the development roadmap and what issues the community is currently working on.
We provide builds for Windows, macOS and Linux. The game can be downloaded on the official website:
Due to rapid game development, stable versions become outdated fast and might be incompatible with the public server.
It is recommended to use Airshipper, our official launcher, to keep your game up-to-date easily.
If you prefer to compile the game yourself, follow the instructions in our book.
A: It is free to play, modify and distribute. Forever. Since it is a community project, we decided to license it under the GNU GPL 3.0 license which means it will always stay free and open source.
A: Veloren can run on Windows, macOS and Linux, on all CPU architectures. However, the x86_64 architecture is the main focus in development. Official builds for the ARM64 architecture are also provided for macOS and Linux. It is likely possible to compile the game on other platforms as well.
A: You can support the project on our Open Collective page.
Many thanks to everyone who has contributed to Veloren's source code, provided ideas for the game, crafted game art, composed music, hunted bugs, created tools and, overall, supported the project.