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Search results for rendering graphics programming
graphics-programming
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rendering
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64 search results found
Diligentengine
⭐
3,182
A modern cross-platform low-level graphics library and rendering framework
Real Time Rendering 4th Bibliography Collection
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2,747
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
X Postprocessing Library
⭐
2,604
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Real Time Rendering 3rd Cn Summary Ebook
⭐
2,456
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Tinykaboom
⭐
2,214
A brief computer graphics / rendering course
Herebedragons
⭐
1,682
A basic 3D scene implemented with various engines, frameworks or APIs.
Renderer
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1,335
A shader-based software renderer written from scratch in C89
Gamedevguide
⭐
780
Game Development & Unreal Engine Programming Guide
Vulkan Renderer
⭐
678
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Shader Park Core
⭐
629
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Stratusgfx
⭐
546
Realtime 3D rendering engine
Rendu
⭐
509
A simple realtime graphics playground for experimentations.
Arcane Engine
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504
3D C/C++ Game Engine - Created By Brady Jessup
Learningdirectx12
⭐
444
This repository is intended to be used as a code repository for learning DirectX 12.
Hybridrenderingengine
⭐
404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Vqengine
⭐
403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Flycube
⭐
350
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Diligentsamples
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298
Sample projects demonstrating the usage of Diligent Engine
Atlas Engine
⭐
284
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Gpu Pro Books Source Code
⭐
234
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Softwarerenderer
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219
Software rendering engine with PBR. Built from scratch on C++.
Aether3d
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198
Aether3D Game Engine
Softrenderer
⭐
161
Soft Renderer软渲染器:安卓工程师、iOS工程师、Unity工程师、Unreal工程师、Java工
Linavg
⭐
158
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
Unity Baked Volumetrics
⭐
150
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Ssrt
⭐
134
Real-time indirect diffuse illuminaton using screen-space information for Unity.
Vxr
⭐
133
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Foolrenderer
⭐
127
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Xrtl
⭐
105
Cross-platform Real-Time Rendering Library
Vulkan2d
⭐
102
2D renderer written in C utilizing Vulkan
Awesome Graphics Programming
⭐
95
😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books.
Framegraph
⭐
91
Renderer agnostic frame graph library
Makma
⭐
75
Makma is a deferred Vulkan renderer written in C++.
Unity Capsule Shadows
⭐
65
A work in progress solution for capsule shadows in Unity.
Framegraph Example
⭐
56
OpenGL Renderer w/ FrameGraph
Sokol Cs
⭐
56
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
Planetrenderer
⭐
50
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Grass.directx
⭐
49
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
Quarkgl
⭐
45
A subatomic OpenGL graphics library.
Mgfx
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32
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
3d_interactive_graphics_rendering_engine
⭐
25
Develop a 3D interactive graphics rendering engine
Drawspace
⭐
24
Space-game oriented rendering engine
Unity Voxel Tracer
⭐
24
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
Anemoneerengine
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21
Game Engine for Windows by Vulkan SDK
Software Development Resources
⭐
21
Collection of links to great software development resources!
Kuplung
⭐
17
OpenGL Model Viewer
Phobos Rs
⭐
15
Vulkan abstraction library for Rust
Fortgl
⭐
14
Software renderer in pure Fortran
Citrus
⭐
12
High performance, Direct3D 11 based 3D renderer.
Pasbgfx
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11
Pascal bindings to the C API for BGFX, "a cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library".
Zerogl
⭐
10
A zero-dependencies, single-header 3D graphics library
Webglex
⭐
10
WebGL experiments
Minirt
⭐
10
A ray tracer implemented on CPU with Antialiasing, Blinn–Phong lighting model, Object shadows, Reflections of objects, Multithreaded render
Unity Improved Box Projected Reflections
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9
An attempt at improving Box Projected Reflections within unity.
Methaneasteroids
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9
🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal
Openglcppwrapper
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7
[Version 0.9][Partially Functional][In gestation] A C++ 11 wrapper for Core Profile OpenGL allowing to write complete applications in a reduced number of lines of code
Null Render
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6
rewritten ImGui renderer with minor additions
Tucunare
⭐
6
A simple 3D graphics rendering engine for the HTML Canvas
Vulkan Engine
⭐
5
A Rendering Engine that uses Vulkan
Raycasting
⭐
5
Ray casting is the use of ray–surface intersection tests to solve a variety of problems in 3D computer graphics and computational geometry.
Streamingprototype
⭐
5
A cloud-based rendering engine that creates photo-realistic images for seamless viewing and editing.
Unity Csrp
⭐
5
Cel-Shaded Render Pipeline: A custom Scriptable Render Pipeline for Unity that focuses on cel-shading instead of PBR
Opengl Sandbox
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5
experiment environment for realtime graphics methods in OpenGL
Glboot
⭐
5
Personal OpenGL playground
Graphics
⭐
5
A Random Terrain Generator and renderer, coded from scratch, using only windows.h. A Graphics project for 5th Sem of BCT at Tribhuvan University
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