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Search results for physically based rendering
physically-based-rendering
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79 search results found
Yocto Gl
⭐
2,728
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
F3d
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2,090
Fast and minimalist 3D viewer.
Materialx
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1,710
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Overload
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1,503
3D Game engine with editor
Pbr
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833
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Rs_pbrt
⭐
787
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Pbrtbook
⭐
782
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Pbr White Paper
⭐
557
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Arcane Engine
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504
3D C/C++ Game Engine - Created By Brady Jessup
Dplug
⭐
471
Audio plugin framework. VST2/VST3/AU/AAX/LV2 for Linux/macOS/Windows.
Hybridrenderingengine
⭐
404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Physically Based Api
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341
A database of physically based values for CG artists.
Quartz
⭐
338
Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language.
Cluster
⭐
267
Clustered shading implementation with bgfx
Rpt
⭐
251
A physically-based path tracer
Openpbr
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241
Specification and reference implementation for the OpenPBR Surface shading model
Softwarerenderer
⭐
219
Software rendering engine with PBR. Built from scratch on C++.
Flower
⭐
183
Miku fan-made free MikuMikuDacne renderer
Godot Texture Painter
⭐
160
A GPU-accelerated texture painter written in Godot 3.0
Bcd
⭐
158
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Flux
⭐
135
A real-time physically based rendering engine written in C++ and OpenGL
Vxr
⭐
133
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Nebularender
⭐
121
A powerful physically based renderer with a fully featured editor.
Adria Dx11
⭐
114
Graphics engine written in C++ using DirectX11
Dreamrender
⭐
108
My cpu offline renderer for learning.
Spectral Clara Lux Tracer
⭐
101
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Gpu Motunui
⭐
82
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Rain Rendering
⭐
80
Rain Rendering for Evaluating and Improving Robustness to Bad Weather (Tremblay et al., 2020) (S. S. Halder et al., 2019)
Photon V2
⭐
79
A program that takes photographs of a virtual world.
Hyper3d Envmapgen
⭐
78
Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.
Brdfgenerator
⭐
59
BRDF LUT generation for PBR Pipelines
Rustracer
⭐
50
Vulkan path tracing with Rust
Exploring Scenekit
⭐
47
👾 An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.
Luxrenderer
⭐
47
Powerful Path Tracing Engine For Realistic Rendering
Elkengine
⭐
43
Simple graphics engine used as submodule in many of my projects
Pltfalcor
⭐
38
Real-time physical light transport (PLT) framework
Software Rasterizer
⭐
38
C++ CPU Software-Rasterizer
Gitechdemo
⭐
35
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Canvastoy
⭐
33
lightweight webgl rendering tool
Tamsviz
⭐
31
Visualization and Annotation Tool for ROS
Cadise
⭐
29
A developing physically-based hobby renderer written in C++17.
Path Tracer
⭐
28
A physically based monte carlo path tracer (ray tracer) from scratch
Adapt
⭐
28
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Renderling
⭐
28
🍖 A configurable real-time renderer, backed by wgpu
Sketchup Pbr Plugin
⭐
27
Open-source Physically-Based Rendering extension for SketchUp 2017 or newer.
Rustracer
⭐
26
A toy raytracer written in Rust based on PBRT
Bifrost3d
⭐
26
Global illumination rendering engine
The Last Time
⭐
26
Physically based renderer
Nerv_pathtracer
⭐
25
a pathtracer with physically based rendering in mind
Rust Pathtracer
⭐
22
Wavelength aware path tracer written in rust
Manta Ray
⭐
22
An open source physically based renderer.
Sundog.js
⭐
20
physically based path tracer written in JavaScript
Imstk
⭐
17
Mirror of https://gitlab.kitware.com/iMSTK/iMSTK
Pbrt Rust
⭐
15
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
Zillum
⭐
14
CPU Physically Based Renderer [2020-]
Differentiable Renderer
⭐
13
Physically based differentiable rendering in C++
Muon
⭐
12
A subatomic path tracer.
Zigzag
⭐
12
🦎 🔱 Multi-threaded CPU path tracer.
Rainbow
⭐
11
My renderer for learning
Jara
⭐
11
JARA is a educational 100% Java based ray tracer.
Tracing
⭐
11
A simple physically-based path tracer
Pupiloptixlab
⭐
10
OptiX ray tracing toy framework
Vulkanrenderer
⭐
9
3D Renderer built on Vulkan API
Caramel
⭐
8
🍭 Simple physically-based offline renderer
Rainbow Renderer
⭐
8
a simple physical based rendering renderer.
Mitsuba3dopplertof
⭐
7
This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)
Pytracer
⭐
7
Physically Based Rendering with Python
Physically Based Renderer
⭐
6
A physically based Monte-Carlo Path Tracer written in C++ 11
Tfg Pbr
⭐
6
Trabajo de Fin de Grado: Iluminación basada en la física para gráficos por computador.
Gmod Pbr
⭐
6
PBR textures for GMod and any mountable game
Virtualvistavulkan
⭐
6
Physically Based Renderer Written with Vulkan
Physicam
⭐
6
Physicsbasedclothanimation
⭐
6
A 3D cloth animation created using Verlet Integration.
Pyradiance
⭐
6
Python wrapper for the validated RADIANCE ray-tracing engine
Vulpes Engine
⭐
5
An OpenGL graphics engine with a physically based renderer.
Graphics By Opengl
⭐
5
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Hijiki
⭐
5
Another physically based renderer named after edible seaweed
Magicbyte
⭐
5
Render Pipeline for Unity 3D.
Homebrewgraphicsengine
⭐
5
A grahics/videogame engine writen in C++ using OpenGL.
1-79 of 79 search results
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