Physically Based Renderer

A physically based Monte-Carlo Path Tracer written in C++ 11
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Yocto Gl2,728
3 months ago14C++
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Rs_pbrt787
4 months ago11September 01, 20233otherRust
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Rpt251
3 years ago4February 26, 2021otherRust
A physically-based path tracer
Bcd158
6 years ago4otherC++
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Nebularender121
4 years agomitC++
A powerful physically based renderer with a fully featured editor.
Spectral Clara Lux Tracer101
a year ago1mitC++
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Gpu Motunui82
4 years agomitC++
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Rustracer50
6 months ago7bsd-3-clauseRust
Vulkan path tracing with Rust
Luxrenderer47
7 months agomitC++
Powerful Path Tracing Engine For Realistic Rendering
Path Tracer28
2 years agozlibC++
A physically based monte carlo path tracer (ray tracer) from scratch
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