Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
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Yocto Gl | 2,728 | 5 months ago | 14 | C++ | ||||||
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics | ||||||||||
F3d | 2,090 | 5 months ago | 1 | March 03, 2021 | 167 | bsd-3-clause | C++ | |||
Fast and minimalist 3D viewer. | ||||||||||
Overload | 1,503 | 6 months ago | 61 | mit | C++ | |||||
3D Game engine with editor | ||||||||||
Pbr | 833 | 3 years ago | 4 | mit | C++ | |||||
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4. | ||||||||||
Rs_pbrt | 787 | 6 months ago | 11 | September 01, 2023 | 3 | other | Rust | |||
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ... | ||||||||||
Pbrtbook | 782 | 8 months ago | 2 | other | TeX | |||||
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation | ||||||||||
Hybridrenderingengine | 404 | 4 years ago | mit | C++ | ||||||
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. | ||||||||||
Quartz | 338 | 5 years ago | 2 | lgpl-3.0 | C++ | |||||
Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language. | ||||||||||
Cluster | 267 | 2 years ago | mit | C++ | ||||||
Clustered shading implementation with bgfx | ||||||||||
Rpt | 251 | 3 years ago | 4 | February 26, 2021 | other | Rust | ||||
A physically-based path tracer |