Awesome Open Source
Search
Programming Languages
Languages
All Categories
Categories
About
Search results for compute shader
compute-shader
x
77 search results found
Minimalcompute
⭐
869
Truetrace Unity Pathtracer
⭐
531
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Vulkan Forward Plus Renderer
⭐
468
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Hybridrenderingengine
⭐
404
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Hyperion Engine
⭐
383
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Water
⭐
369
Simple calculation to render cheap water effects.
Gpu Particles
⭐
265
A GPU Particle System for Unity
Vqengine Legacy
⭐
265
DirectX 11 Renderer written in C++11
Computestochasticreflections
⭐
246
Compute Stochastic Screen Space Reflections for unity post processing
Partikel_accelleration_on_gpu
⭐
227
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
Anothercraft
⭐
207
A Minecraft clone demo (master thesis)
Dq Skinning For Unity
⭐
199
Unity Boids Behavior On Gpgpu
⭐
190
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
Fusion
⭐
177
Unity Physics on GPU
Sparkle
⭐
151
🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Gpuclothsimulationinunity
⭐
127
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
Gpu Planetary Rendering
⭐
110
GPU atmosphertic scattering and planet generation in Unity 3D
Gpuinstance
⭐
108
Instancing & Animation library for Unity3D
Computeraster
⭐
94
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
Volumetric Fog
⭐
79
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
Voxel Game Rs
⭐
75
Voxel game written in Bevy making heavy use of WGSL compute shaders
Gl_vk_simple_interop
⭐
72
Display an image created by Vulkan compute shader, with OpenGL
Computeshaderbvhmeshhit
⭐
66
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Opentk Pathtracer
⭐
64
C# OpenGL Path Tracer, Real-Time GPU accelerated
Glgrassrenderer
⭐
62
OpenGL Grass Renderer
Unity Raytracing
⭐
57
Raytracing by compute shader in unity
Unity Marching Cubes Gpu
⭐
57
GPU ComputeShader implementation of Marching Cubes algorithm
Sph_opengl
⭐
57
SPH simulation in OpenGL compute shader.
Bevy_app_compute
⭐
52
App compute plugin for Bevy
Rustracer
⭐
50
Vulkan path tracing with Rust
Lluvia
⭐
45
A real-time computer vision engine implemented on top of Vulkan API.
Neural Network Playground
⭐
43
A visual Deep Learning Framework for the Web - Built with WebGPU, Next.js and ReactFlow.
Unity3d_pbr_path_tracer
⭐
40
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
Unitycomputeshadertest
⭐
39
Unity Compute Shader Realtime Ray Tracing
Crystal Caustics
⭐
35
Approximated crystal caustics effect in Unity.
Croissantvulkanrenderer
⭐
30
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
Sph_vulkan
⭐
29
SPH simulation in Vulkan compute shader.
Gpu_occlusion_culling_vk
⭐
28
GPU occlusion culling using compute shader with Vulkan
Surface_nets
⭐
27
Pet project to learn compute shaders.
3d_interactive_graphics_rendering_engine
⭐
25
Develop a 3D interactive graphics rendering engine
Ue4_gpgpu_flocking
⭐
25
Doing flocking/Boids in UE4 using GPGPU
Shaderboiler
⭐
23
Aimed to eliminate preprocessor hell in shaders and kernels.
Webgpu Lab
⭐
20
Demos and experiments in WebGPU technology. Focus on compute shaders.
Gpuprefixsums
⭐
20
A collection of prefix sum algorithms written in HLSL, for Unity style compute shaders. Includes implementation of Chained Scan with Decoupled Lookback.
Simplecomputeshaderhashtable
⭐
20
A simple, threadsafe, lock-free hash table for Unity Compute Shaders
Boat Simulation
⭐
20
Buoyancy simulation with mesh intersection in Unity.
Unitygputexcompression
⭐
19
How to do DXT/BCn texture compression in Unity using compute shaders
Libjobs
⭐
19
A cross-platform, header-only compute-shader-styled job dispatching API written in C++.
Gldelegatebench
⭐
17
quick and dirty inference time benchmark for TFLite gles delegate
Shaderonesweep
⭐
17
A compute shader implementation of the OneSweep sorting algorithm.
Unitygrassshader
⭐
16
Unity mesh generation + compute shader for grass simulation.
Fft Ocean Waves
⭐
16
An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.
Nnstyle
⭐
15
a neural network style transfer for video game
Oceanfft
⭐
14
OpenGL Demo: Simulating Ocean Waves with FFT
Modular Deferred Gpu Particle System
⭐
14
modular particle system using compute shaders.
Game Dev Techniques
⭐
13
🎮 A collection of game development algorithms and techniques
Wgpu Compute
⭐
13
Use WebGPU compute shader in a handy way
Gpu Path Tracer
⭐
13
A real-time OpenGL Compute shader based Progressive Path Tracer.
Wgpu Layers
⭐
12
Currently only a playground for rust, wgpu, openlayers web mapping combo
Circlecollision
⭐
12
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
Unity Flocking Cpu Gpu
⭐
11
CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.
Unity Smoothed Particle Hydrodynamics
⭐
11
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
Unityvoxelmeshgpu
⭐
11
GPU voxel mesh generation and drawing in Unity HDRP
Gpu Particle System
⭐
10
2M particles system done with OpenGL 4.5 (mainly the power of compute shader)
Grass Simulation
⭐
10
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
Smol Compute
⭐
9
A tiny library for launching compute shaders on D3D11, Metal and Vulkan
Wgpu Crystal
⭐
8
Bindings to wgpu-native for the Crystal programming language
Bc7e On Gpu
⭐
8
An attempt to port BC7E texture compressor to a GPU compute shader
Water Webgpu
⭐
8
WebGPU water simulation handling up to a million particles.
Mgshadersxplatform
⭐
7
A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
Gpu Particle System
⭐
7
An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.
Buffersorter
⭐
6
This is a very simple tool for in-place sorting of ComputeBuffers of ints on the GPU, meant for use in Unity.
Pathtracing
⭐
6
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Castlejoe
⭐
5
Header-only compute shader-based curve library.
Gl Compute C99
⭐
5
Compute Shader sample using C99 and OpenGL 4.3.
Physarumcomputeshader
⭐
5
A simple Compute Shader for Physarum Slime Mould.
Unity Raymarching
⭐
5
Raymarching Project In Unity
1-77 of 77 search results
Privacy
|
About
|
Terms
|
Follow Us On Twitter
Copyright 2018-2024 Awesome Open Source. All rights reserved.