Mgshadersxplatform

A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
Alternatives To Mgshadersxplatform
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Protogame163
6 years ago4C#
This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Bloomfilter For Monogame And Xna89
a year agomitC#
A bloom filter module, which can easily be added to existing applications. Solution includes sample
Aether.extras51
a year ago1apache-2.0C#
MonoGame Content Importers, Shaders, etc
Fna Template48
4 years ago2C#
A simple template for FNA game projects.
Colorgradingfilter Sample32
6 years ago1C#
A color grading / correction filter for Monogame and XNA.
Monogame Hotload25
5 years ago2mitC#
A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#
Some 2d Rpg23
6 years agomitC#
Tinkering with Game Development
Monogame Hardwareinstancing18
9 months agoC#
MonoGame-HardwareInstancing Isometric Tiles
Mg17165 years ago7October 09, 20174mitC#
C# Vulkan interface/polyfill for WINDOWS and MacOS
Monogame Msdf Example16
6 years agoC#
This is an example of how to use MSDF texture in Monogame.
Alternatives To Mgshadersxplatform
Select To Compare


Alternative Project Comparisons
Popular Shader Projects
Popular Monogame Projects
Popular Graphics Categories

Get A Weekly Email With Trending Projects For These Categories
No Spam. Unsubscribe easily at any time.
C Sharp
Monogame
Scientific Visualization