Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Webgl Distance Fields | 49 | 2 years ago | mit | JavaScript | ||||||
:star: Realtime Euclidean distance field generation and rendering | ||||||||||
Vkcraft | 38 | 2 years ago | mit | C++ | ||||||
Minecraft clone written with C++ and Vulkan, node structure for infinite world chunks. | ||||||||||
Voxelterrain | 24 | 7 years ago | C# | |||||||
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison. | ||||||||||
Kotlin Glsl | 23 | 5 years ago | mit | Kotlin | ||||||
Write your GLSL shaders in Kotlin. | ||||||||||
Unity Terrainpainter | 21 | 5 years ago | other | C# | ||||||
compute shader, tiled terrain, splatmap generation, v2018.3b09 | ||||||||||
Landmap Generation | 17 | 10 months ago | 1 | February 26, 2019 | 1 | other | PHP | |||
Generate pixelated, random world maps in PHP. | ||||||||||
Unitygrassshader | 16 | 2 years ago | C# | |||||||
Unity mesh generation + compute shader for grass simulation. | ||||||||||
Voxel Glslgen | 16 | 11 years ago | JavaScript | |||||||
Push voxel.js terrain generation to the GPU using a GLSL shader | ||||||||||
Expressions | 15 | 10 years ago | mit | C++ | ||||||
Header only c++ expression parsing library with AST building and GLSL shader generation | ||||||||||
Epoch Remastered | 8 | 8 years ago | mit | C++ | ||||||
Epoch Game's another solution besides Unity & Unreal, experimental. in development |