Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Driven Decals | 287 | 3 years ago | 9 | mit | C# | |||||
A mesh-based PBR decal system for Unity's universal render pipeline. | ||||||||||
Gltf Exporter | 185 | a year ago | 3 | apache-2.0 | C# | |||||
Unity3D GLTF2 importer and exporter toolchain | ||||||||||
Lightprobes | 55 | 2 years ago | 2 | C# | ||||||
Light Probe Intensity Adjustment Tool for Unity3D | ||||||||||
Unity3d_pbr_path_tracer | 40 | 4 years ago | n,ull | C# | ||||||
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D. | ||||||||||
Salvo | 6 | 5 years ago | gpl-3.0 | TeX | ||||||
An open source Unity-Octane render pipeline |