Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity Miscellaneous Shaders | 373 | 4 years ago | 1 | mit | ShaderLab | |||||
Miscellaneous Shaders in Unity, WIP(maybe?) | ||||||||||
Realistic Real Time Grass Rendering With Unity | 327 | 4 years ago | mit | C# | ||||||
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee | ||||||||||
Geozero | 278 | 13 | 4 months ago | 31 | August 28, 2023 | 29 | apache-2.0 | Rust | ||
Zero-Copy reading and writing of geospatial data. | ||||||||||
Rxmesh | 188 | 3 months ago | 3 | bsd-2-clause | C++ | |||||
RXMesh: A GPU Mesh Data Structure - SIGGRAPH 2021 | ||||||||||
Omega_h | 105 | 8 months ago | 40 | other | C++ | |||||
Simplex mesh adaptivity for HPC | ||||||||||
Gpupicker | 60 | 6 years ago | 3 | mit | JavaScript | |||||
a GPU based picking class for ThreeJS lib | ||||||||||
Openmvg | 29 | 7 years ago | 4 | other | C++ | |||||
openMVG with a LATCH descriptor, an ORB descriptor, DEEP descriptors from the cvpr15compare repo, PNNet/Torch loader and a GPU-based L2 matcher integrated | ||||||||||
Quaternions Revisited | 26 | 9 years ago | C++ | |||||||
Sample code for a 'Quaternions revisited' article from GPU Pro 5 | ||||||||||
Pixelstorm | 22 | 6 years ago | mit | |||||||
Py3dviewer | 22 | a year ago | mit | Python | ||||||
A python library for fast prototyping in geometry processing. |