Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Androbd | 1,026 | 3 days ago | 66 | gpl-3.0 | Java | |||||
Android OBD diagnostics with any ELM327 adapter | ||||||||||
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V2X Hub is a message handler that acts as a translator and data aggregator/disseminator for infrastructure components of a connected vehicle deployment. | ||||||||||
Homebridge Fordpass | 56 | 6 days ago | 36 | August 24, 2022 | 10 | gpl-3.0 | TypeScript | |||
Control your Ford vehicle in HomeKit using Homebridge. | ||||||||||
Vehicle Dsm | 52 | 2 months ago | 3 | mit | C++ | |||||
Vehicle detection and speed measurement system | ||||||||||
Freefloating_gazebo | 47 | 4 years ago | mit | C++ | ||||||
A Gazebo plugin to simulate underwater vehicles and visualize with UWsim. | ||||||||||
Nwheeledplugin | 31 | 2 years ago | 1 | C++ | ||||||
A Vehicle Plugin for Unreal Engine 4 | ||||||||||
Vehicles | 25 | 2 years ago | 6 | osl-3.0 | PHP | |||||
[WIP | Pre-Release] A PocketMine-MP plugin that brings vehicles to your server ! | ||||||||||
Openrct2 Ridevehicleeditor | 24 | a month ago | 3 | mit | TypeScript | |||||
A plugin for OpenRCT2 that lets you edit vehicles on any ride in your park on the fly. | ||||||||||
Wordpress Plugin Inventory Api | 21 | 8 years ago | 1 | gpl-2.0 | PHP | |||||
This is the new WordPress plugin for DealerTrend, Inc. It will interface with their Automotive Information System's API. | ||||||||||
Qgis Posiview | 19 | 19 hours ago | 2 | Python | ||||||
Python plugin for QGis to track multiple vehicles or movable objects |
This is a plugin for Unreal Engine 4 v4.15 or newer (NOT THE CURRENT RELEASE VERSION 4.14), that provides users the ability to create vehicles up to 32 wheels. It is an extension of the Engine's basic classes, and can be found under Blueprint Class creation panel, named NWheeledVehicles.
If you need a plugin for UE4.14 and OLDER, switch to branch 4.14 <<
Vehicle setup is straightforward, and very similar to UE4 standard one, except for differential settings, where you have to select which of the vehicle's wheels will be connected to it thought a checkbox on Differential Setup Tab.
You will find an Advanced Vehicle Wheel and Tank blueprint class, but it is currently BROKEN, don't use it, for now. Still working on it. Advanced Vehicle Wheel class will provide suspension camber, spring strengh, suspension damper and toe angle settings for very fine configurations. When creating AnimationBlueprints, use VehicleAnimInstance with Wheel Handler node. Please, don't use NVehicleAnimInstance and Advanced Wheel Handler, will crash editor.
To use this plugin, just download and unzip it under your "ProjectFolder/Plugin" folder. Yes, create it if not yet. You can use it as an Engine plugin too, for that, unzip content to "Engine/Plugins/Runtime" folder. Good luck!
Any comments, suggestion or feedbacks to https://forums.unrealengine.com/showthread.php?111324-WIP-Plugin-for-Vehicles&highlight=vehicle+plugin
Workingd Classes:
BlueprintClass->NWheeledVehicles
Black Listed Classes:
AnimBlueprint->NWheeledAnimInstance[AdvancedWheelHandler node] BlueprintClass->AdvancedVehicleWheel