Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Computesharp | 2,462 | 9 | 9 months ago | 57 | November 24, 2023 | 18 | mit | C# | ||
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 | ||||||||||
Recompiler | 1,331 | 3 years ago | 14 | mit | C++ | |||||
Xbox360 -> Windows executable converter | ||||||||||
Vqengine | 583 | 4 months ago | 34 | gpl-3.0 | C++ | |||||
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support | ||||||||||
Truetrace Unity Pathtracer | 531 | 6 months ago | mit | C# | ||||||
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others | ||||||||||
Gpu Gems Book Source Code | 464 | 6 years ago | C++ | |||||||
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 | ||||||||||
Nabla | 423 | 9 months ago | 101 | apache-2.0 | C++ | |||||
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android | ||||||||||
Zetaray | 127 | 9 months ago | 1 | mit | C++ | |||||
Real-time Direct3D 12 ray tracer | ||||||||||
Gpu Planetary Rendering | 110 | 3 years ago | 1 | apache-2.0 | C# | |||||
GPU atmosphertic scattering and planet generation in Unity 3D | ||||||||||
Gpu Voronoi Noise | 41 | 3 years ago | mit | HLSL | ||||||
GPU Voronoi noise in Unity | ||||||||||
Shadercrashingassert | 20 | a year ago | mit | C++ | ||||||
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU. |