Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Renderhelp | 1,222 | 3 months ago | 4 | mit | C++ | |||||
:zap: 可编程渲染管线实现,帮助初学者学习渲染 | ||||||||||
Verticaldissolve | 377 | 5 years ago | mit | C# | ||||||
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more. | ||||||||||
Holoshield | 356 | 5 years ago | 2 | mit | GLSL | |||||
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes. | ||||||||||
Plexus | 136 | 2 | 1 | 7 months ago | 12 | March 01, 2019 | 14 | mit | Rust | |
Polygonal mesh processing. | ||||||||||
3dhop | 116 | 2 years ago | 3 | gpl-3.0 | JavaScript | |||||
3D Heritage Online Presenter | ||||||||||
Meshsimplify | 110 | 8 months ago | 5 | C++ | ||||||
Mesh Simplification based on edge-collapse algorithm | ||||||||||
Three Edge Projection | 52 | 6 months ago | 9 | mit | JavaScript | |||||
Visible geometry edge projection and flattening based on three-mesh-bvh. | ||||||||||
Footile | 30 | 4 | 4 | a year ago | 18 | September 19, 2020 | 7 | apache-2.0 | Rust | |
A 2D vector graphics library written in Rust | ||||||||||
Propagandatiles | 26 | 6 years ago | other | Groff | ||||||
Propaganda, is a collection of "seamless tiles;" which are drawn in such a way that they do not appear to repeat at the edges. | ||||||||||
More | 24 | a year ago | mit | C# | ||||||
A growing collection of (MIT licensed) professional Windows Forms Controls for .NET Core. |