Propagandatiles

Propaganda, is a collection of "seamless tiles;" which are drawn in such a way that they do not appear to repeat at the edges.
Alternatives To Propagandatiles
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Renderhelp1,222
3 months ago4mitC++
:zap: 可编程渲染管线实现,帮助初学者学习渲染
Verticaldissolve377
5 years agomitC#
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
Holoshield356
5 years ago2mitGLSL
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Plexus136217 months ago12March 01, 201914mitRust
Polygonal mesh processing.
3dhop116
2 years ago3gpl-3.0JavaScript
3D Heritage Online Presenter
Meshsimplify110
8 months ago5C++
Mesh Simplification based on edge-collapse algorithm
Three Edge Projection52
6 months ago9mitJavaScript
Visible geometry edge projection and flattening based on three-mesh-bvh.
Footile3044a year ago18September 19, 20207apache-2.0Rust
A 2D vector graphics library written in Rust
Propagandatiles26
6 years agootherGroff
Propaganda, is a collection of "seamless tiles;" which are drawn in such a way that they do not appear to repeat at the edges.
More24
a year agomitC#
A growing collection of (MIT licensed) professional Windows Forms Controls for .NET Core.
Alternatives To Propagandatiles
Select To Compare


Alternative Project Comparisons
Popular Edge Projects
Popular Graphics Projects
Popular Networking Categories
Related Searches

Get A Weekly Email With Trending Projects For These Categories
No Spam. Unsubscribe easily at any time.
Graphics
Edge