Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
X Postprocessing Library | 2,604 | a year ago | 3 | mit | C# | |||||
Unity Post Processing Stack Library | Unity引擎的高品质后处理库 | ||||||||||
Renderhelp | 1,222 | 8 months ago | 4 | mit | C++ | |||||
:zap: 可编程渲染管线实现,帮助初学者学习渲染 | ||||||||||
Verticaldissolve | 377 | 6 years ago | mit | C# | ||||||
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more. | ||||||||||
Holoshield | 356 | 6 years ago | 2 | mit | GLSL | |||||
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes. | ||||||||||
Unitychromakey | 177 | 10 months ago | 4 | mit | ShaderLab | |||||
A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production. | ||||||||||
Unityhdrpsimplewater | 130 | 4 years ago | 2 | mit | ||||||
Simple water shader prepared with ShaderGraph in Unity 2018.3.6 | ||||||||||
Poaceae | 93 | 8 years ago | other | TypeScript | ||||||
WebGL grass using a vertex shader | ||||||||||
Unitywireframerenderer | 88 | 6 years ago | 2 | mit | C# | |||||
Get a beautiful cross-platform wireframe renderer for your meshes with one click | ||||||||||
Infinity_tile_shader | 54 | 8 years ago | mit | Python | ||||||
Shader snippets for Artomatix Infinity Tiles (Wang Tiles) | ||||||||||
Dissolveeffectforugui | 43 | 6 years ago | 1 | mit | C# | |||||
A dissolve effect for uGUI, without material instancing. Please star and watch this project :) |