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Search results for entity component system data oriented technology stack
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3 search results found
Simple Ecs
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38
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Unity Smoothed Particle Hydrodynamics
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11
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
Do Serialization
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10
Serialization library for data-oriented design structures in JavaScript
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