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Search results for c sharp entity component system
c-sharp
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entity-component-system
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72 search results found
Entitas
⭐
6,858
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitycomponentsystemsamples
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6,506
Ecs Faq
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1,583
Frequently asked questions about Entity Component Systems
Svelto.ecs
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1,106
Svelto ECS C# Entity Component System
Arch
⭐
577
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Defaultecs
⭐
540
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Morpeh
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477
🎲 ECS Framework for Unity Game Engine and .Net Platform
Nsprites
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399
Unity DOTS Sprite Rendering Package
Ecslite
⭐
330
Unity Ecs Navmesh
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284
A demo implementation of Unity Entity Component System with NavMesh
Entitas Cpp
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282
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Egocs
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205
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Unity Ecs Rts
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173
Trying to recreate a simple RTS game using Unity and pure ECS
Match One
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168
This is a simple and interactive Unity3d example project to show how to use Entitas
Brokenbricksecs
⭐
160
Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!
Gdk For Unity Fps Starter Project
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156
SpatialOS GDK for Unity FPS Starter Project
Ecs
⭐
147
Svelto.miniexamples
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123
Svelto.ECS and Svelto.Tasks Mini Examples for Unity
Arch.extended
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112
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Ecs_101
⭐
106
This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games in Unity.
Entitas 2d Roguelike
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105
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Entitas Lite
⭐
87
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Bbsnetworksystem
⭐
86
Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution
Dots_pong
⭐
79
This project is a simple creation of the classic Pong game with a DOTS implementation. The focus was on simplicity and using the latest entities syntax (as of 2019.3 beta and Entities 0.3.0-preview.4).
Entitas Sync Framework
⭐
76
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Entitas Redux
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76
An entity-component framework for Unity with code generation and visual debugging
Entitas Shmup
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60
Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test
Learning Unity Ecs 2
⭐
56
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Learning Unity Ecs
⭐
54
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Nsprites Foundation
⭐
52
Basic assets for working with NSprites package
Flecs.net
⭐
46
A C# wrapper for flecs
Entitas Csharp Example
⭐
42
This is a simple and interactive Unity3d example project to show how to use Entitas
Entity Tween
⭐
40
Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).
Csharpecscomparison
⭐
40
Comparison chart for C# ECS solutions/frameworks
Friflo.json.fliox
⭐
38
Direct and client/server ORM for .NET - Supports: ASP.NET Core, Unity, MySQL, SQLite, PostgreSQL, SQL Server, REST, OpenAPI, GraphQL & Pub-Sub
Enttsharp
⭐
38
A C# port of EnTT, a game engine agnostic Entity-Component-System
Simple Ecs
⭐
38
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Gdk For Unity Blank Project
⭐
34
SpatialOS GDK for Unity Blank Project
Dragonecs
⭐
31
C# Entity Component System framework
Tinyecs
⭐
30
A tiny archetype-style ECS library for dotnet
Unitydots Thesis
⭐
29
Bachelor's degree thesis on Unity DOTS architecture
Tofuecs
⭐
29
An entity component system framework for C#, Unity.
Endless Runner Entitas Ecs
⭐
28
Runner template for Unity
Unity Jtween
⭐
27
A job-based tween library for Unity
Match Line Entitas Ecs
⭐
25
Match Line template for Unity
Kecs
⭐
25
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Entia
⭐
24
Entia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework written in C# especially for game development.
Sharp Ecs
⭐
23
An easy to use Entity Component System library for C#.
Equilibriumengine Csharp
⭐
22
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Ezs
⭐
21
C# Entity Component System Framework
Morpeh.events
⭐
17
Lightweight events for Morpeh
Fyfy
⭐
16
FYFY (FamilY For unitY) is an Entity Component System framework (ECS) specially made for Unity.
Unity Puerts Ecs
⭐
14
A base PuerTS open source libraries, Implementation TypeScript version, ECS Framework
Softtouch.ecs
⭐
14
Archetypal ECS for F# and C#
Tinyecs
⭐
12
Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Ecsperformancecomparisons
⭐
11
Comparison of different ECS libraries and data-oriented solutions with a strong emphasis on productivity and rapid prototyping.
Unity Smoothed Particle Hydrodynamics
⭐
11
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
Unity_ecs
⭐
10
Small games created with Unity's Entity Component System (ECS) and Data-oriented Tech Stack (DOTS)
Defaultecs.analyzer
⭐
10
Roslyn analyzers for DefaultEcs users.
Leoecshybrid
⭐
9
Unity Hybrid extension to Leopotam Entity Component System Framework inspired of Unity.Entities.Hybrid
Eflatun.reflectiveecs
⭐
9
A proof of concept for a reflection-based ECS system for C#.
Gaemstone
⭐
9
WIP C# game engine using Entity Component System design
Unity Entitas Infinite Runner
⭐
8
Little game with unity and entitas in c#
Dots Stats
⭐
8
Unity DOTS Stats-system implementation
Eudiframework
⭐
8
(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern, still in heavy work.
Atlas.ecs
⭐
8
Hierarchy-Based Entity Component System (ECS) Framework
Reactivedisposal
⭐
8
A small entity component system utility to manage unmanaged memory
Morpeh.systemstateprocessor
⭐
7
Reactivity for Morpeh ECS
Coreecs
⭐
7
Deterministic lightweight ECS framework
Go Proton
⭐
7
Entitas Code-Generator written in Go
Atlasecs
⭐
6
Entity Component System for Unity3D
Mathf Unity Ecs
⭐
6
250,000 Entities in a scene with using Unity Game Engine (used entities v0.1.1-preview) (project currently paused)
Miniecs
⭐
5
Very simple, lightweight Entity Component System platform based on archetype architecture
Phoenixsystem
⭐
5
A Component Entity System written in C#
Mmgame Engine Raylib Ecs
⭐
5
C# Game engine using Raylib-CS + Entitas lite as an ECS.
Zelda Platformer
⭐
5
A simple ECS-based platformer test.
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1-72 of 72 search results
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