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Search results for c plus plus scene
c-plus-plus
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scene
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457 search results found
Sobfu
⭐
95
real-time 3D reconstruction of non-rigidly deforming scenes using depth data
Ramdancetoolkit
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95
Textfield
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94
TextField: Learning A Deep Direction Field for Irregular Scene Text Detection (TIP 2019)
Auto Lightmap Adjuster
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94
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
Js3c Net
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93
Sparse Single Sweep LiDAR Point Cloud Segmentation via Learning Contextual Shape Priors from Scene Completion (AAAI 2021)
Monte_carlo_ray_tracer
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90
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Realtimestochasticlightcuts
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90
Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts
Open Inventor
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89
Open Inventor is an object oriented scene graph library implemented in C++ layered on top of OpenGL. It was originally developed by SGI.
Softrobots
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89
This Sofa plugin contains components & method for soft robotics.
Redqueen_legacy
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88
initial commit
Real Time Scene Text Detection And Recognition System
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87
End-to-end pipeline for real-time scene text detection and recognition.
Proland 4.0
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84
A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU
Ogitor
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83
Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE
Fury3d
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82
A simple but modern graphic engine
Gpu Motunui
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82
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Ciwt
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80
This repository contains code for the tracking system as described in ''Combined Image- and World-Space Tracking in Traffic Scenes'', ICRA 2017.
Text_extraction
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80
This code is the implementation of the method proposed in the paper “Multi-script text extraction from natural scenes” (Gomez & Karatzas) to appear in ICDAR2013 conference.
Simplevoxelengine
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80
A simple voxel engine written from the ground up in C++ and OpenGL
Joint Vo Sf
⭐
80
Fast Odometry and Scene Flow from RGB-D Cameras based on Geometric Clustering
Photon V2
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79
A program that takes photographs of a virtual world.
Particlesolver
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79
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
R2cnn
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78
caffe re-implementation of R2CNN: Rotational Region CNN for Orientation Robust Scene Text Detection
Janua
⭐
78
Open Source occlusion culling engine for 3D Scenes
Unrealrox
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75
Prsm
⭐
75
Piecewise Rigid Scene Model - Implementation IJCV'15
Unreallandscape
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74
Landscape synthesis for UE4 using landcover maps and digital elevation models.
Tundra
⭐
73
realXtend Tundra SDK, a 3D virtual world application platform.
Vk_shaded_gltfscene
⭐
72
Rendering glTF scenes with ray tracer and raster (Vulkan)
Taa Star
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72
C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques
Sumo Challenge
⭐
72
Scene Understanding and Modeling Challenge Library
Gl_vs_vk
⭐
71
Comparison of OpenGL and Vulkan API in terms of performance.
Ospray_studio
⭐
70
An application to showcase OSPRay's rendering capabilities
Pixelmatchswitcher
⭐
70
PixelMatchSwitcher plugin for OBS Studio.
Synthtext3d
⭐
70
Project page of SynthText3D
Ofxsoso
⭐
69
openFrameworks addon with scene graph, animations, enhanced text, and more.
Gba Sprite Engine
⭐
68
An object-oriented Game Boy Advance sprite engine concept
Tristeon3d
⭐
68
[Deprecated] A 3D Engine built by two Game Engineering students.
Qmlogre
⭐
66
Integrates Ogre3D into Qt QML scenes by rendering Ogre to FBOs.
Pd Flow
⭐
65
Real-time scene flow algorithm for RGB-D cameras
Voxel Cone Tracing
⭐
64
Real-time global illumination
Psychopath_cpp
⭐
61
Old C++ version of Psychopath.
Ofxopenvj
⭐
61
This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a performance.
Cinder Poscene
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61
Potion's SceneGraph CinderBlock.
Osgworks
⭐
60
A toolkit for OpenSceneGraph applications
Lambda
⭐
59
Spectral Path Tracer
Ptexutils
⭐
59
open source Ptex utilities (e.g. texture transfer)
Tray
⭐
59
A toy ray tracer
Slproject
⭐
58
SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
Costar_stack
⭐
57
Integrated ROS capabilities for planning, predicate inference, gripper control, and perception for use with the KUKA LBR IIWA and Universal Robots.
Ofxapputils
⭐
57
(maintained) some useful application utilities including render scaling, scene management, & quad warping
3d_object_recognition
⭐
55
recognize and localize an object in 3D Point Cloud scene using VFH - SVMs based method and 3D-CNNs method
Dayfornightsfpc
⭐
54
day for night project from SFPC
Nativeaudioplugins
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53
Abcview
⭐
52
AbcView - Alembic Viewer and Scene Assembly Tool
Scene_lab
⭐
52
Embedded World Editor Library for Game Developers
Recoded
⭐
51
Re-coded by the School for Poetic Computation—crowdsourced recreations of early digital works using new tools
Bre12
⭐
50
Scenenn
⭐
49
Supplemental code and scripts for the paper SceneNN: A Scene Meshes Dataset with aNNotations
3dev
⭐
49
3Dev is a lightweight and easy-to-use (?) game engine with PBR, physics and more
Glgame
⭐
49
A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.
Visma
⭐
49
Visual-Inertial-Semantic-MApping Dataset and tools
Sdl Game Engine
⭐
48
2D game engine based on SDL2
Roc_engine
⭐
48
Simple and light-weight 3D game engine
Restir Vulkan
⭐
47
Vulkan implementation of ReSTIR
Rtiow Rust
⭐
46
Ray tracer from Peter Shirley's Ray Tracing In One Weekend / The Next Week, but in Rust.
Rtx Explore
⭐
46
DirectX Raytracing Path Tracer
Godot Llightmap
⭐
45
Lightmap module for Godot Engine 3.2.2 +
Fbxc
⭐
44
FBX cruncher (FBX + rules => JSON + vertex data blob)
Seurat Unreal Plugin
⭐
44
Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
Scfusion
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44
The code of SCFusion: Real-time Incremental Scene Reconstruction with Semantic Completion
Esac
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44
ESAC - Expert Sample Consensus Applied To Camera Re-Localization
Relocforests
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43
C++ implementation of Scene Coordinate Regression Forests for Camera Relocalization.
Deepscenetextreader
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43
This is a c++ project deploying a deep scene text reading pipeline with tensorflow. It reads text from natural scene images. It uses frozen tensorflow graphs. The detector detect scene text locations. The recognizer reads word from each detected bounding box.
Littleorionengine
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42
C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.
Tensor_field_nav
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42
Autonomous mapping based on time-varying tensor fields
Ommpfritt
⭐
42
semantic, procedural, non-destructive vector modelling
Godotremote
⭐
41
Godot Engine Module for faster iteration times when working with not desktop projects.
Layeredbsdf
⭐
40
Dpt
⭐
39
Polyvr
⭐
38
PolyVR - a shortcut to virtual reality
Rgbd_person_tracking
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38
R-GBD Person Tracking is a ROS framework for detecting and tracking people from a mobile robot.
Stanfordpcl
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37
Arkit Leapmotion
⭐
37
A sample projects demonstrating how a leap motion control can be hooked to an iPhone to control an ARKit Scene.
Uejoystickplugin
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35
Unofficial Joystick Plugin for the Unreal Engine
Sgc Release
⭐
35
Implementation of our ECCV 2018 paper "Efficient Semantic Scene Completion Network with Spatial Group Convolution"
Cycles
⭐
35
Fork from Blender Cycles
Shapepriors_gcpr16
⭐
35
Godot Openvr Asset
⭐
34
Godot asset for the openvr module
Dynamicsemanticmapping
⭐
34
Scene Flow Propagation for Semantic Mapping and Object Discovery in Dynamic Street Scenes
Spectral Brdf Explorer
⭐
34
⚡💻 OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tristimulus values) color calculation.
Geode
⭐
33
Evolved concurrent neural networks on godot engine
Py Mve
⭐
33
Python Binding for Multi-View Environment
Derydocaengine
⭐
33
C++ Game Engine
Quad3dr
⭐
33
Quadrotor planning for 3D Reconstruction
Twitchswitcher
⭐
33
OBS-Studio plugin to switch Twitch.tv game name and channel status automatically
Mis2rib
⭐
32
RenderMan conversion tool for Disney's Moana Island Scene data set.
Synthtext_chinese
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32
Modify from https://github.com/JarveeLee/SynthText_Chinese_ver with python3 and cv3.
Water Wave Packets
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32
Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)
Nuke To Hydra
⭐
31
A Hydra scene delegate and set of rendering ops for Nuke
Symseg
⭐
31
SymSeg: Model-Free Object Segmentation in Point Clouds Using the Symmetry Constraint.
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