Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Electric | 3,763 | 3 | 5 months ago | 42 | December 06, 2023 | 53 | apache-2.0 | Elixir | ||
Local-first sync layer for web and mobile apps. Build reactive, realtime, local-first apps directly on Postgres. | ||||||||||
Cr Sqlite | 2,198 | 13 | 6 months ago | 55 | December 01, 2023 | 38 | mit | Rust | ||
Convergent, Replicated SQLite. Multi-writer and CRDT support for SQLite | ||||||||||
Icefiredb | 1,064 | 5 months ago | 9 | mit | Go | |||||
@IceFireLabs -> IceFireDB is a database built for web3.0 It strives to fill the gap between web2 and web3.0 with a friendly database experience, making web3 application data storage more convenient, and making it easier for web2 applications to achieve decentralization and data immutability. | ||||||||||
Evolu | 919 | 5 | 5 months ago | 26 | December 10, 2023 | 40 | mit | TypeScript | ||
Local-first platform designed for privacy, ease of use, and no vendor lock-in | ||||||||||
Triplit | 680 | 5 months ago | 8 | agpl-3.0 | TypeScript | |||||
A full-stack, syncing database that runs on both server and client. Pluggable storage (indexeddb, sqlite, durable objects), syncs over websockets, and works with your favorite framework (React, Solid, Vue, Svelte). | ||||||||||
Crstore | 63 | 2 | 5 months ago | 56 | June 18, 2023 | 1 | mit | TypeScript | ||
Conflict-free replicated store. | ||||||||||
Tudo | 53 | 6 months ago | 5 | apache-2.0 | JavaScript | |||||
A simple to-do app | ||||||||||
Awesome Decentralized Database | 50 | 10 months ago | cc0-1.0 | |||||||
A curated list of awesome decentralized databases and related resources. | ||||||||||
Sql_crdt | 38 | 4 | 7 months ago | 20 | November 26, 2023 | apache-2.0 | Dart | |||
Dart implementation of Conflict-free Replicated Data Types (CRDTs) using SQL databases | ||||||||||
Offline First | 30 | 5 months ago | 2 | |||||||
A list of projects in the offline-first storage, sync & realtime collaboration/multiplayer space. [PRs welcome] |