A middleware framework for Deno's native HTTP server, Deno Deploy and Node.js 16.5 and later. It also includes a middleware router.
This middleware framework is inspired by Koa and middleware router inspired by @koa/router.
This README focuses on the mechanics of the oak APIs and is intended for those who are familiar with JavaScript middleware frameworks like Express and Koa as well as a decent understanding of Deno. If you aren't familiar with these, please check out documentation on oakserver.github.io/oak.
Also, check out our FAQs and the awesome-oak site of community resources.
Warning The examples in this README pull from
main
and are designed for Deno CLI or Deno Deploy, which may not make sense to do when you are looking to actually deploy a workload. You would want to "pin" to a particular version which is compatible with the version of Deno you are using and has a fixed set of APIs you would expect.https://deno.land/x/
supports using git tags in the URL to direct you at a particular version. So to use version 3.0.0 of oak, you would want to importhttps://deno.land/x/[email protected]/mod.ts
.
The Application
class coordinates managing the HTTP server, running
middleware, and handling errors that occur when processing requests. Two of the
methods are generally used: .use()
and .listen()
. Middleware is added via
the .use()
method and the .listen()
method will start the server and start
processing requests with the registered middleware.
A basic usage, responding to every request with Hello World!:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.use((ctx) => {
ctx.response.body = "Hello World!";
});
await app.listen({ port: 8000 });
You would then run this script in Deno like:
> deno run --allow-net helloWorld.ts
For more information on running code under Deno, or information on how to install the Deno CLI, check out the Deno manual.
The middleware is processed as a stack, where each middleware function can control the flow of the response. When the middleware is called, it is passed a context and reference to the "next" method in the stack.
A more complex example:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
// Logger
app.use(async (ctx, next) => {
await next();
const rt = ctx.response.headers.get("X-Response-Time");
console.log(`${ctx.request.method} ${ctx.request.url} - ${rt}`);
});
// Timing
app.use(async (ctx, next) => {
const start = Date.now();
await next();
const ms = Date.now() - start;
ctx.response.headers.set("X-Response-Time", `${ms}ms`);
});
// Hello World!
app.use((ctx) => {
ctx.response.body = "Hello World!";
});
await app.listen({ port: 8000 });
To provide an HTTPS server, then the app.listen()
options need to include the
options .secure
option set to true
and supply a .certFile
and a .keyFile
options as well.
.handle()
methodThe .handle()
method is used to process requests and receive responses without
having the application manage the server aspect. This though is advanced usage
and most users will want to use .listen()
.
The .handle()
method accepts up to three arguments. The first being a
Request
argument,
and the second being a Deno.Conn
argument. The third optional argument is a
flag to indicate if the request was "secure" in the sense it originated from a
TLS connection to the remote client. The method resolved with a
Response
object
or undefined
if the ctx.respond === true
.
An example:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.use((ctx) => {
ctx.response.body = "Hello World!";
});
const listener = Deno.listen({ hostname: "localhost", port: 8000 });
for await (const conn of listener) {
(async () => {
const requests = Deno.serveHttp(conn);
for await (const { request, respondWith } of requests) {
const response = await app.handle(request, conn);
if (response) {
respondWith(response);
}
}
});
}
An instance of application has some properties as well:
contextState
- Determines the method used to create state for a new context.
A value of "clone"
will set the state as a clone of the app state. A value
of "prototype"
means the app's state will be used as the prototype of the
context's state. A value of "alias"
means that the application's state and
the context's state will be a reference to the same object. A value of
"empty"
will initialize the context's state with an empty object.
.jsonBodyReplacer
- An optional replacer function which will be applied to
JSON bodies when forming a response.
.jsonBodyReviver
- An optional reviver function which will be applied when
reading JSON bodies in a request.
.keys
Keys to be used when signing and verifying cookies. The value can be set to an
array of keys, and instance of KeyStack
, or an object which provides the
same interface as KeyStack
(e.g. an instance of
keygrip). If just the keys are
passed, oak will manage the keys via KeyStack
which allows easy key rotation
without requiring re-signing of data values.
.proxy
This defaults to false
, but can be set via the Application
constructor
options. This is intended to indicate the application is behind a proxy and
will use X-Forwarded-Proto
, X-Forwarded-Host
, and X-Forwarded-For
when
processing the request, which should provide more accurate information about
the request.
.state
A record of application state, which can be strongly typed by specifying a
generic argument when constructing an Application()
, or inferred by passing
a state object (e.g. Application({ state })
).
Deno has an experimental flash server which dramatically increases the performance of HTTP/HTTPS under Deno. oak supports this server. There are currently a few caveats:
ctx.request.ip
and ctx.request.ips
do not work properly.Because of these current caveats, the flash server is not turned on by default when detected in the environment.
To use the flash server, you need to import it and pass it as an option when constructing the application:
import {
Application,
FlashServer,
hasFlash,
} from "https://deno.land/x/oak/mod.ts";
const appOptions = hasFlash() ? { serverConstructor: FlashServer } : undefined;
const app = new Application(appOptions);
// ... register middleware ...
app.listen();
Currently to enable the flash server, you need to pass the --unstable
flag to
Deno CLI on startup. An example is contained in examples/flashEchoServer.ts
.
The context passed to middleware has several properties:
.app
A reference to the Application
that is invoking this middleware.
.cookies
The Cookies
instance for this context which allows you to read and set
cookies.
.request
The Request
object which contains details about the request.
.respond
Determines if when middleware finishes processing, the application should send
the .response
to the client. If true
the response will be sent, and if
false
the response will not be sent. The default is true
but certain
methods, like .upgrade()
and .sendEvents()
will set this to false
.
.response
The Response
object which will be used to form the response sent back to the
requestor.
.socket
This will be undefined
if the connection has not been upgraded to a web
socket. If the connection has been upgraded, the .socket
interface will be
set.
.state
A record of application state, which can be strongly typed by specifying a
generic argument when constructing an Application()
, or inferred by passing
a state object (e.g. Application({ state })
).
The context passed to middleware has some methods:
.assert()
Makes an assertion, which if not true, throws an HTTPError
, which subclass
is identified by the second argument, with the message being the third
argument.
.send()
Stream a file to the requesting client. See Static content below for more information.
.sendEvents()
Convert the current connection into a server-sent event response and return a
ServerSentEventTarget
where messages and events can be streamed to the
client. This will set .respond
to false
.
.throw()
Throws an HTTPError
, which subclass is identified by the first argument,
with the message being passed as the second.
.upgrade()
Attempt to upgrade the connection to a web socket connection, and return a
WebSocket
interface. Previous version of oak, this would be a Promise
resolving with a std/ws
web socket.
Unlike other middleware frameworks, context
does not have a significant amount
of aliases. The information about the request is only located in .request
and
the information about the response is only located in .response
.
The context.cookies
allows access to the values of cookies in the request, and
allows cookies to be set in the response. It automatically secures cookies if
the .keys
property is set on the application. Because .cookies
uses the web
crypto APIs to sign and validate cookies, and those APIs work in an asynchronous
way, the cookie APIs work in an asynchronous way. It has several methods:
.get(key: string, options?: CookieGetOptions): Promise<string | undefined>
Attempts to retrieve the cookie out of the request and returns the value of
the cookie based on the key. If the applications .keys
is set, then the
cookie will be verified against a signed version of the cookie. If the cookie
is valid, the promise will resolve with the value. If it is invalid, the
cookie signature will be set to deleted on the response. If the cookie was not
signed by the current key, it will be resigned and added to the response.
.set(key: string, value: string, options?: CookieSetDeleteOptions): Promise<void>
Will set a cookie in the response based on the provided key, value and any
options. If the applications .keys
is set, then the cookie will be signed
and the signature added to the response. As the keys are signed
asynchronously, awaiting the .set()
method is advised.
The context.request
contains information about the request. It contains
several properties:
.hasBody
Set to true
if the request might have a body, or false
if it does not. It
does not validate if the body is supported by the built in body parser though.
WARNING this is an unreliable API. In HTTP/2 in many situations you cannot determine if a request has a body or not unless you attempt to read the body, due to the streaming nature of HTTP/2. As of Deno 1.16.1, for HTTP/1.1, Deno also reflects that behavior. The only reliable way to determine if a request has a body or not is to attempt to read the body.
It is best to determine if a body might be meaningful to you with a given
method, and then attempt to read and process the body if it is meaningful in a
given context. For example GET
and HEAD
should never have a body, but
methods like DELETE
and OPTIONS
might have a body and should be have
their body conditionally processed if it is meaningful to your application.
.headers
The headers for the request, an instance of Headers
.
.method
A string that represents the HTTP method for the request.
.originalRequest
The "raw" NativeServer
request, which is an abstraction over the DOM
Request
object. .originalRequest.request
is the DOM Request
instance
that is being processed. Users should generally avoid using these.
.secure
A shortcut for .protocol
, returning true
if HTTPS otherwise false
.
.url
An instance of URL
which is based on the full URL for the request. This is in place of having
parts of the URL exposed on the rest of the request object.
And several methods:
.accepts(...types: string[])
Negotiates the content type supported by the request for the response. If no
content types are passed, the method returns a prioritized array of accepted
content types. If content types are passed, the best negotiated content type
is returned. If no content type match undefined
is returned.
.acceptsEncodings(...encodings: string[])
Negotiates the content encoding supported by the request for the response. If
no encodings are passed, the method returns a prioritized array of accepted
encodings. If encodings are passed, the best negotiated encoding is returned.
If no encodings match undefined
is returned.
.acceptsLanguages(...languages: string[])
Negotiates the language the client is able to understand. Where a locale
variant takes preference. If no encodings are passed, the method returns a
prioritized array of understood languages. If languages are passed, the best
negotiated language is returned. If no languages match undefined
is
returned.
.body(options?: BodyOptions)
The method returns a representation of the request body. When no options are
passed, the request headers are used to determine the type of the body, which
will be parsed and returned. The returned object contains two properties.
type
contains the type of "json"
, "text"
, "form"
, "form-data"
,
"bytes"
or "undefined"
.
The type of the value
can be determined by the value of the type
property:
type |
value |
---|---|
"bytes" |
Promise<Uint8Array> |
"form" |
Promise<URLSearchParams> |
"form-data" |
FormDataReader |
"json" |
Promise<unknown> |
"reader" |
Deno.Reader |
"stream" |
ReadableStream<Uint8Array> |
"text" |
Promise<string> |
"undefined" |
undefined |
If there is no body, the type
of "undefined"
is returned. If the content
type of the request is not recognised, then the type
of "bytes"
is
returned.
You can use the option type
to specifically request the body to be returned
in a particular format. If you need access to the Deno HTTP server's body,
then you can use the type
of "reader"
which will return the body object of
type "reader"
with a value
as a Deno.Reader
:
import { readAll } from "https://deno.land/x/std/io/util.ts";
app.use(async (ctx) => {
const result = ctx.request.body({ type: "reader" });
result.type; // "reader"
await readAll(result.value); // a "raw" Uint8Array of the body
});
Another use case for the type
option is if certain middleware always needs
the body in a particular format, but wants other middleware to consume it in a
content type resolved way:
app.use(async (ctx) => {
const result = ctx.request.body({ type: "text" });
const text = await result.value;
// do some validation of the body as a string
});
app.use(async (ctx) => {
const result = ctx.request.body(); // content type automatically detected
if (result.type === "json") {
const value = await result.value; // an object of parsed JSON
}
});
You can use the option contentTypes
to set additional media types that when
present as the content type for the request, the body will be parsed
accordingly. The options takes possibly five keys: json
, form
, formData
,
text
, and bytes
. For example if you wanted JavaScript sent to the server
to be parsed as text, you would do something like this:
app.use(async (ctx) => {
const result = ctx.request.body({
contentTypes: {
text: ["application/javascript"],
},
});
result.type; // "text"
await result.value; // a string containing the text
});
Because of the nature of how the body is parsed, once the body is requested
and returned in a particular format, it can't be requested in certain other
ones, and .request.body()
will throw if an incompatible type is requested.
The types "form-data"
, "reader"
and "stream"
are incompatible with each
other and all other types, while "json"
, "form"
, "bytes"
, "text"
are
all compatible with each other. Although, if there are invalid data for that
type, they may throw if coerced into that type.
In particular the contentTypes.bytes
can be used to override default types
that are supported that you would want the middleware to handle itself. For
example if you wanted the middleware to parse all text media types itself, you
would do something like this:
app.use(async (ctx) => {
const result = ctx.request.body({
contentTypes: {
bytes: ["text"],
},
});
result.type; // "bytes"
await result.value; // a Uint8Array of all of the bytes read from the request
});
The option limit
can be used when reading non-stream type bodies, like text,
JSON, or bytes. By default it is set to 10 Mib, and ensures that malicious
requests don't cause unexpected behavior in the server. When there is a body,
but it doesn't supply a content length, or the content length exceeds the
limit, trying to await the .value
of the body will throw. To disable the
feature and read the body anyways, set the limit
option to 0
(or
Infinity
).
The context.response
contains information about the response which will be
sent back to the requestor. It contains several properties:
.body
The body of the response, which can often be handled by the automatic response body handling documented below.
.headers
A Headers
instance which contains the headers for the response.
.status
An HTTP Status
code that will be sent back with the response. If this is not
set before responding, oak will default to 200 OK
if there is a .body
,
otherwise 404 Not Found
.
.type
A media type or extension to set the Content-Type
header for the response.
For example, you can provide txt
or text/plain
to describe the body.
And a method:
.redirect(url?: string | URL | REDIRECT_BACK, alt?: string | URL)
A method to simplify redirecting the response to another URL. It will set the
Location
header to the supplied url
and the status to 302 Found
(unless
the status is already a 3XX
status). The use of symbol REDIRECT_BACK
as
the url
indicates that the Referer
header in the request should be used as
the direction, with the alt
being the alternative location if the Referer
is not set. If neither the alt
nor the Referer
are set, the redirect will
occur to /
. A basic HTML (if the requestor supports it) or a text body will
be set explaining they are being redirected.
When the response Content-Type
is not set in the headers of the .response
,
oak will automatically try to determine the appropriate Content-Type
. First it
will look at .response.type
. If assigned, it will try to resolve the
appropriate media type based on treating the value of .type
as either the
media type, or resolving the media type based on an extension. For example if
.type
was set to "html"
, then the Content-Type
will be set to
"text/html"
.
If .type
is not set with a value, then oak will inspect the value of
.response.body
. If the value is a string
, then oak will check to see if the
string looks like HTML, if so, Content-Type
will be set to text/html
otherwise it will be set to text/plain
. If the value is an object, other than
a Uint8Array
, a Deno.Reader
, or null
, the object will be passed to
JSON.stringify()
and the Content-Type
will be set to application/json
.
If the type of body is a number, bigint or symbol, it will be coerced to a string and treated as text.
If the value of body is a function, the function will be called with no arguments. If the return value of the function is promise like, that will be await, and the resolved value will be processed as above. If the value is not promise like, it will be processed as above.
The application method .listen()
is used to open the server, start listening
for requests, and processing the registered middleware for each request. This
method returns a promise when the server closes.
Once the server is open, before it starts processing requests, the application
will fire a "listen"
event, which can be listened for via the
.addEventListener()
method. For example:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.addEventListener("listen", ({ hostname, port, secure }) => {
console.log(
`Listening on: ${secure ? "https://" : "http://"}${
hostname ??
"localhost"
}:${port}`,
);
});
// register some middleware
await app.listen({ port: 80 });
If you want to close the application, the application supports the option of an abort signal. Here is an example of using the signal:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
const controller = new AbortController();
const { signal } = controller;
// Add some middleware using `app.use()`
const listenPromise = app.listen({ port: 8000, signal });
// In order to close the server...
controller.abort();
// Listen will stop listening for requests and the promise will resolve...
await listenPromise;
// and you can do something after the close to shutdown
Middleware can be used to handle other errors with middleware. Awaiting other middleware to execute while trapping errors works. So if you had an error handling middleware that provides a well managed response to errors would work like this:
import {
Application,
isHttpError,
Status,
} from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.use(async (ctx, next) => {
try {
await next();
} catch (err) {
if (isHttpError(err)) {
switch (err.status) {
case Status.NotFound:
// handle NotFound
break;
default:
// handle other statuses
}
} else {
// rethrow if you can't handle the error
throw err;
}
}
});
Uncaught middleware exceptions will be caught by the application. Application
extends the global EventTarget
in Deno, and when uncaught errors occur in the
middleware or sending of responses, an EventError
will be dispatched to the
application. To listen for these errors, you would add an event handler to the
application instance:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.addEventListener("error", (evt) => {
// Will log the thrown error to the console.
console.log(evt.error);
});
app.use((ctx) => {
// Will throw a 500 on every request.
ctx.throw(500);
});
await app.listen({ port: 80 });
The Router
class produces middleware which can be used with an Application
to enable routing based on the pathname of the request.
The following example serves up a RESTful service of a map of books, where
http://localhost:8000/book/
will return an array of books and
http://localhost:8000/book/1
would return the book with ID "1"
:
import { Application, Router } from "https://deno.land/x/oak/mod.ts";
const books = new Map<string, any>();
books.set("1", {
id: "1",
title: "The Hound of the Baskervilles",
author: "Conan Doyle, Arthur",
});
const router = new Router();
router
.get("/", (context) => {
context.response.body = "Hello world!";
})
.get("/book", (context) => {
context.response.body = Array.from(books.values());
})
.get("/book/:id", (context) => {
if (books.has(context?.params?.id)) {
context.response.body = books.get(context.params.id);
}
});
const app = new Application();
app.use(router.routes());
app.use(router.allowedMethods());
await app.listen({ port: 8000 });
A route passed is converted to a regular expression using
path-to-regexp, which means
parameters expressed in the pattern will be converted. path-to-regexp
has
advanced usage which can create complex patterns which can be used for matching.
Check out the
documentation for that library
if you have advanced use cases.
In most cases, the type of context.params
is automatically inferred from the
path template string through typescript magic. In more complex scenarios this
might not yield the correct result however. In that case you can override the
type with router.get<RouteParams>
, where RouteParams
is the explicit type
for context.params
.
Nesting routers is supported. The following example responds to
http://localhost:8000/forums/oak/posts
and
http://localhost:8000/forums/oak/posts/nested-routers
.
import { Application, Router } from "https://deno.land/x/oak/mod.ts";
const posts = new Router()
.get("/", (ctx) => {
ctx.response.body = `Forum: ${ctx.params.forumId}`;
})
.get("/:postId", (ctx) => {
ctx.response.body =
`Forum: ${ctx.params.forumId}, Post: ${ctx.params.postId}`;
});
const forums = new Router()
.use("/forums/:forumId/posts", posts.routes(), posts.allowedMethods());
await new Application()
.use(forums.routes())
.listen({ port: 8000 });
The function send()
is designed to serve static content as part of a
middleware function. In the most straight forward usage, a root is provided and
requests provided to the function are fulfilled with files from the local file
system relative to the root from the requested path.
A basic usage would look something like this:
import { Application } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.use(async (context, next) => {
try {
await context.send({
root: `${Deno.cwd()}/examples/static`,
index: "index.html",
});
} catch {
await next();
}
});
await app.listen({ port: 8000 });
send()
automatically supports features like providing ETag
and
Last-Modified
headers in the response as well as processing If-None-Match
and If-Modified-Since
headers in the request. This means when serving up
static content, clients will be able to rely upon their cached versions of
assets instead of re-downloading them.
The send()
method automatically supports generating an ETag
header for
static assets. The header allows the client to determine if it needs to
re-download an asset or not, but it can be useful to calculate ETag
s for other
scenarios, and oak supplies the etag
object to provide these functions.
There are two main use cases, first, a middleware function that assesses the
context.reponse.body
and determines if it can create an ETag
header for that
body type, and if so sets the ETag
header on the response. Basic usage would
look something like this:
import { Application, etag } from "https://deno.land/x/oak/mod.ts";
const app = new Application();
app.use(etag.factory());
// ... other middleware for the application
The second use case is lower-level, where you have an entity which you want to
calculate an ETag
value for, like implementing custom response logic based on
other header information. The etag.calculate()
method is provided for this,
and it supports calculating ETag
s for string
s, Uint8Array
s, and
Deno.FileInfo
structures. Basic usage would look something like this:
import { etag } from "https://deno.land/x/oak/mod.ts";
export async function mw(context, next) {
await next();
const value = await etag.calculate("hello deno");
context.response.headers.set("ETag", value);
}
By default, etag
will calculate weak tags for Deno.FileInfo
(or
Deno.FsFile
bodies in the middleware) and strong tags for string
s and
Uint8Array
s. This can be changed by passing a weak
property in the options
parameter to either the factory
or calculate
methods.
There are also two helper functions which can be used in conjunction with
requests. There is ifNoneMatch()
and ifMatch()
. Both take the value of a
header and an entity to compare to.
ifNoneMatch()
validates if the entities ETag
doesn't match the supplied
tags, while ifMatch()
does the opposite. Check out MDN's
If-None-Match
and
If-Match
header articles for more information how these headers are used with ETag
s.
The mod.ts
also exports a variable named helpers
which contains functions
that help with managing contexts.
The helpers.getQuery()
function is designed to make it easier to determine
what a request might be querying in the middleware. It takes the supplied
context's .request.url.searchParams
and converts it to a record object of the
keys and values. For example, it would convert the following request:
https://localhost/resource/?foo=bar&baz=qat
Into an object like this:
{
foo: "bar",
baz: "qat"
}
The function can take a couple of options. The asMap
will result in a Map
being returned instead of an object. The mergeParams
will merge in parameters
that were parsed out of the route. This only works with router contexts, and any
params will be overwritten by the request's search params. If the following URL
was requested:
https://localhost/book/1234/page/23?page=32&size=24
And the following was the router middleware:
router.get("/book/:id/page/:page", (ctx) => {
getQuery(ctx, { mergeParams: true });
});
Would result in the return value being:
{
id: "1234",
page: "32",
size: "24"
}
The mod.ts
exports an object named testing
which contains some utilities for
testing oak middleware you might create. See the
Testing with oak for more
information.
As of oak v10.3, oak is experimentally supported on Node.js 16.5 and later. The
package is available on npm as @oakserver/oak
. The package exports are the
same as the exports of the mod.ts
when using under Deno and the package
auto-detects it is running under Node.js.
A basic example using ESM:
index.mjs
import { Application } from "@oakserver/oak";
const app = new Application();
app.use((ctx) => {
ctx.response.body = "Hello from oak under Node.js";
});
app.listen({ port: 8000 });
A basic example using CommonJS:
index.js
const { Application } = require("@oakserver/oak");
const app = new Application();
app.use((ctx) => {
ctx.response.body = "Hello from oak under Node.js";
});
app.listen({ port: 8000 });
There are a few notes about the support:
FormData
bodies do not properly write binary files to disk. This
will be fixed in future versions.There are several modules that are directly adapted from other modules. They have preserved their individual licenses and copyrights. All of the modules, including those directly adapted are licensed under the MIT License.
All additional work is copyright 2018 - 2022 the oak authors. All rights reserved.