Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Current | 91 | a month ago | 3 | August 23, 2017 | 9 | C++ | ||||
C++ framework for realtime machine learning. | ||||||||||
Atrbvh | 29 | 8 years ago | other | C++ | ||||||
Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring" | ||||||||||
Tssos | 25 | 21 days ago | 1 | mit | Julia | |||||
A sparse polynomial optimization tool based on the moment-SOS hierarchy. | ||||||||||
Nctssos | 6 | 3 days ago | mit | Julia | ||||||
NCTSSOS is a non-commutative polynomial optimization tool based on the moment-SOHS hierarchy. | ||||||||||
Neurospector | 6 | 18 days ago | other | C++ | ||||||
NeuroSpector: Dataflow and Mapping Optimization of Deep Neural Network Accelerators | ||||||||||
Sparse_bsos | 5 | 5 years ago | Matlab | |||||||
We provide the Matlab Implementation of Sparse-BSOS described in Weisser, Lasserre, Toh: Sparse-BSOS: a bounded degree SOS hierarchy for large scale polynomial optimization with sparsity, to be published in Mathematical Programming Computation. | ||||||||||
Hierarchical Coordination | 2 | a year ago | Jupyter Notebook | |||||||
Divide and Conquer: Hierarchical Network and Service Coordination | ||||||||||
Qwm Portfolio_optimization | 2 | 3 years ago | Jupyter Notebook | |||||||
Agglomerative Treelet Restructuring Bounding Volume Hierarchy
Copyright 2015 Leonardo Rodrigo Domingues
This repository contains the full implementation for ATRBVH, as described in:
"Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring",
Leonardo R. Domingues and Helio Pedrini,
High-Performance Graphics 2015
You will also find an implementation of TRBVH, which was created from the information provided in the original paper:
"Fast Parallel Construction of High-Quality Bounding Volume Hierarchies",
Tero Karras and Timo Aila,
High-Performance Graphics 2013,
https://research.nvidia.com/publication/fast-parallel-construction-high-quality-bounding-volume-hierarchies
An implementation of LBVH can also be found here, as described in:
"Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees",
Tero Karras,
High-Performance Graphics 2012,
https://research.nvidia.com/publication/maximizing-parallelism-construction-bvhs-octrees-and-k-d-trees
If you are going to use this project, please note that both TRBVH and the idea of using an agglomerative treelet restructuring are patented:
"Bounding volume hierarchies through treelet restructuring",
US 20140365532 A1,
http://www.google.com/patents/US20140365532
"Agglomerative treelet restructuring for bounding volume hierarchies",
US 20140365529 A1,
http://www.google.com/patents/US20140365529