| ellisonleao/magictools |
12,484 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
|
| :video_game: :pencil: A list of Game Development resources to make magic happen. |
| patriciogonzalezvivo/glslViewer |
4,324 |
|
0 |
0 |
over 2 years ago |
0 |
|
45 |
bsd-3-clause |
C++ |
| Console-based GLSL Sandbox for 2D/3D shaders |
| ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader |
926 |
|
0 |
0 |
over 3 years ago |
0 |
|
19 |
mit |
ShaderLab |
| Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP |
| AdultLink/RadialProgressBar |
617 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
mit |
C# |
| Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc! |
| AdultLink/TexturePanner |
598 |
|
0 |
0 |
about 4 years ago |
0 |
|
2 |
mit |
C# |
| This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures |
| DiligentGraphics/DiligentCore |
547 |
|
0 |
0 |
over 2 years ago |
5 |
November 20, 2023 |
33 |
apache-2.0 |
C++ |
| A modern cross-platform low-level graphics API |
| TheMasonX/UnityPCSS |
494 |
|
0 |
0 |
almost 7 years ago |
0 |
|
1 |
mit |
C# |
| Nvidia's PCSS soft shadow algorithm implemented in Unity |
| QianMo/GPU-Gems-Book-Source-Code |
464 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
C++ |
| :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 |
| keijiro/MiniEngineAO |
420 |
|
0 |
0 |
almost 9 years ago |
0 |
|
3 |
mit |
C# |
| SSAO image effect from Microsoft MiniEngine, ported to Unity. |
| AdultLink/VerticalDissolve |
377 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more. |