Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity Srp Vxgi | 568 | 2 years ago | 10 | mit | C# | |||||
Voxel-based Global Illumination using Unity Scriptable Render Pipeline | ||||||||||
Jpsvolumebuttonhandler | 317 | 10 | 10 months ago | 7 | February 06, 2018 | 21 | mit | Objective-C | ||
JPSVolumeButtonHandler provides an easy block interface to hardware volume buttons on iOS devices. Perfect for camera apps! | ||||||||||
Volumetiledforwardshading | 99 | 9 months ago | mit | CMake | ||||||
A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is based on Tiled and Clustered Forward Shading (Olsson, 2012) | ||||||||||
Spacelapser | 19 | 2 years ago | mit | C++ | ||||||
Spacelapser is a tool for exploring videos as three-dimensional volumes. | ||||||||||
Trueentropy | 17 | 3 years ago | 1 | mit | Swift | |||||
High volume thermal entropy generator for iOS | ||||||||||
Yak | 15 | 6 years ago | 11 | mit | C++ | |||||
yak (yet another kinfu) is a library and ROS wrapper for Truncated Signed Distance Fields (TSDFs). | ||||||||||
Slam Large Dense Scene Real Time 3d Reconstruction | 9 | 5 years ago | mit | C++ | ||||||
GPU based real-time camera tracking, volumetric fusion and volume rendering system. Addressed updating the map with moving sensor and the static sensors. | ||||||||||
Blackvue Download | 5 | 5 months ago | 1 | Python | ||||||
Download video files from BlackVue camera | ||||||||||
Upbge Utilstemplate | 5 | 3 years ago | 1 | Python | ||||||
This Git has various Utils Components Templates to provide some structure for everyone that wants to create amazing games using UPBGE (Blender Game Engine)! :) | ||||||||||
Pbnj | 5 | 5 years ago | 3 | C++ | ||||||
C++ wrapper library around OSPRay to simplify scientific volume rendering |