Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
X Postprocessing Library | 2,604 | 10 months ago | 3 | mit | C# | |||||
Unity Post Processing Stack Library | Unity引擎的高品质后处理库 | ||||||||||
Verticaldissolve | 377 | 5 years ago | mit | C# | ||||||
Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more. | ||||||||||
Holoshield | 356 | 5 years ago | 2 | mit | GLSL | |||||
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes. | ||||||||||
Slayout | 241 | 6 years ago | mit | C# | ||||||
UI layout and animation component for Unity | ||||||||||
Edgedetect Postprocessingunity | 211 | 5 years ago | 10 | C# | ||||||
Unity legacy Edge Detect image effect ported to Post Processing Stack v2 | ||||||||||
Unitychromakey | 177 | 6 months ago | 4 | mit | ShaderLab | |||||
A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production. | ||||||||||
Unity Road Generator | 149 | 6 years ago | mit | C# | ||||||
A Road Generation Tool for Unity using Catmull Rom Splines | ||||||||||
Unityhdrpsimplewater | 130 | 4 years ago | 2 | mit | ||||||
Simple water shader prepared with ShaderGraph in Unity 2018.3.6 | ||||||||||
Blockchain3d | 90 | 2 years ago | mit | C# | ||||||
Open-source 3D and VR Blockchain Visualisations | ||||||||||
Blueprintshader | 49 | 4 years ago | mit | C# | ||||||
Blueprint shading with depth peeling in Unity |