Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Arcore Android Sdk | 4,775 | a month ago | 339 | other | C | |||||
ARCore SDK for Android Studio | ||||||||||
Ar Source | 1,662 | a year ago | 4 | |||||||
Augmented reality (AR) development resources(增强现实开发资源汇总)---AIRX整理 | ||||||||||
Arcore Unity Sdk | 1,362 | 2 years ago | 258 | other | C# | |||||
ARCore SDK for Unity | ||||||||||
Sceneform Android Sdk | 1,055 | 3 years ago | 565 | apache-2.0 | Java | |||||
Sceneform SDK for Android | ||||||||||
Arcore Unity Extensions | 261 | a month ago | 101 | other | C# | |||||
Google ARCore Extensions and Geospatial Creator for Unity's AR Foundation | ||||||||||
Arcore Unreal Sdk | 260 | 2 years ago | 30 | apache-2.0 | C++ | |||||
ARCore SDK for Unreal | ||||||||||
Arcore Ios Sdk | 253 | a month ago | 23 | apache-2.0 | Objective-C | |||||
ARCore SDK for iOS | ||||||||||
Arcoreinsideouttrackinggearvr | 162 | 2 years ago | 11 | mit | C# | |||||
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0 | ||||||||||
Holokitsdk | 112 | 5 years ago | 12 | apache-2.0 | C# | |||||
HoloKitSDK is to build AR apps for HoloKit. Currently, we provide the SDK as Unity package. | ||||||||||
Google Ar Asset Converter | 79 | 4 years ago | Shell | |||||||
Sceneform SDK command to generate SFB files |
Copyright (c) 2018 Google LLC. All rights reserved.
This SDK provides access to all ARCore cross-platform features like cloud anchors.
Please note we do not accept pull requests.
For Cloud Anchors see the Quickstart for Cloud Anchors with iOS. For Augmented faces see the Quickstart for Augmented Faces with iOS. For Geospatial see the Quickstart for Geospatial with iOS
See the ARCore iOS API Reference.
Sample apps are available for download at https://github.com/google-ar/arcore-ios-sdk/tree/master/Examples. Be sure to follow any instructions in README files.
The SDK release notes are available on the releases page.
ARCore requires a deployment target that is >= 11.0. Also, you must be building with at least version 15.0 of the iOS SDK. ARCore binaries no longer contain bitcode, which is deprecated with Xcode 14, so if you are building with Xcode 13 then you must disable bitcode for your project. The SDK can be installed using either CocoaPods or Swift Package Manager; see below for details.
Starting with the 1.36.0 release, ARCore officially supports installation via Swift Package Manager:
https://github.com/google-ar/arcore-ios-sdk
-ObjC
to Other Linker Flags. It is recommended to set
Other Linker Flags to $(inherited) -ObjC
.Before you can start using the ARCore Cloud Anchors API or the ARCore Geospatial API, you will need to create a project in the Google Developer Console and enable the ARCore API.
See the User privacy requirements.
You must disclose the use of ARCore, and how it collects and processes data. This can be done by displaying a prominent link to the site "How Google uses data when you use our partners' sites or apps", (located at www.google.com/policies/privacy/partners/, or any other URL Google may provide from time to time).
By using the ARCore SDK for iOS, you accept Google's ARCore Additional Terms of Service at https://developers.google.com/ar/develop/terms
Apps built with ARCore SDK 1.12.0 or higher are covered by the Cloud Anchor API deprecation policy.
Apps built with ARCore SDK 1.11.0 or lower will be unable to host or resolve Cloud Anchors beginning December 2020 due to the SDK's use of an older, deprecated ARCore Cloud Anchor service.