Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Arcore Android Sdk | 4,729 | 5 days ago | 331 | other | C | |||||
ARCore SDK for Android Studio | ||||||||||
Ar Source | 1,662 | 9 months ago | 4 | |||||||
Augmented reality (AR) development resources(增强现实开发资源汇总)---AIRX整理 | ||||||||||
Arcore Unity Sdk | 1,362 | 2 years ago | 258 | other | C# | |||||
ARCore SDK for Unity | ||||||||||
Sceneform Android Sdk | 1,055 | 3 years ago | 565 | apache-2.0 | Java | |||||
Sceneform SDK for Android | ||||||||||
Arcore Unreal Sdk | 260 | 2 years ago | 30 | apache-2.0 | C++ | |||||
ARCore SDK for Unreal | ||||||||||
Arcore Ios Sdk | 240 | a month ago | 18 | apache-2.0 | Objective-C | |||||
ARCore SDK for iOS | ||||||||||
Arcore Unity Extensions | 234 | 2 days ago | 93 | other | C# | |||||
Google ARCore Extensions for Unity's AR Foundation | ||||||||||
Arcoreinsideouttrackinggearvr | 162 | a year ago | 11 | mit | C# | |||||
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0 | ||||||||||
Holokitsdk | 112 | 5 years ago | 12 | apache-2.0 | C# | |||||
HoloKitSDK is to build AR apps for HoloKit. Currently, we provide the SDK as Unity package. | ||||||||||
Google Ar Asset Converter | 79 | 3 years ago | Shell | |||||||
Sceneform SDK command to generate SFB files |
Copyright 2017 Google LLC
This SDK provides APIs for all of the essential AR features like motion tracking, environmental understanding, and light estimation. With these capabilities you can build entirely new AR experiences or enhance existing apps with AR features.
Google Play Services for AR (ARCore) has removed support for 32-bit-only ARCore-enabled apps running on 64-bit devices. Support for 32-bit apps running on 32-bit devices is unaffected.
If you have published a 32-bit-only (armeabi-v7a
) version of your
ARCore-enabled app without publishing a corresponding 64-bit (arm64-v8a
)
version, you must update your app to include 64-bit native libraries.
32-bit-only ARCore-enabled apps that are not updated by this time may crash when
attempting to start an augmented reality (AR) session.
To learn more about this breaking change, and for instructions on how to update your app, see https://developers.google.com/ar/64bit.
See the Quickstart for Android Java or Quickstart for Android NDK developer guide.
See the ARCore SDK for Java API Reference or ARCore SDK for C API Reference.
The SDK release notes are available on the releases page.
By downloading the ARCore SDK for Android, you agree that the ARCore Additional Terms of Service governs your use thereof.
You must disclose the use of Google Play Services for AR (ARCore) and how it collects and processes data, prominently in your application, easily accessible to users. You can do this by adding the following text on your main menu or notice screen: "This application runs on Google Play Services for AR (ARCore), which is provided by Google LLC and governed by the Google Privacy Policy".
See the User privacy requirements.
Apps built with ARCore SDK 1.12.0 or higher are covered by the Cloud Anchor API deprecation policy.
Apps built with ARCore SDK 1.11.0 or lower will be unable to host or resolve Cloud Anchors beginning December 2020 due to the SDK's use of an older, deprecated ARCore Cloud Anchor service.