| recp/cglm |
1,948 |
|
0 |
0 |
over 2 years ago |
8 |
November 19, 2020 |
58 |
mit |
C |
| 📽 Highly Optimized Graphics Math (glm) for C |
| bitshifter/glam-rs |
1,315 |
|
4 |
376 |
over 2 years ago |
61 |
September 23, 2023 |
24 |
apache-2.0 |
Rust |
| A simple and fast linear algebra library for games and graphics |
| neslib/FastMath |
140 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
other |
Pascal |
| Fast Math Library for Delphi |
| erwincoumans/sce_vectormath |
135 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
other |
C++ |
| SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU |
| Cincinesh/tue |
94 |
|
0 |
0 |
about 9 years ago |
0 |
|
6 |
bsl-1.0 |
C++ |
| The Tuesday C++ Vector Math and SIMD Library |
| niswegmann/small-matrix-inverse |
43 |
|
0 |
0 |
over 10 years ago |
0 |
|
1 |
cc0-1.0 |
C |
| SIMD optimised library for matrix inversion of 2x2, 3x3, and 4x4 matrices. |
| fireblade-engine/math |
32 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
Swift |
| A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support. |
| adriankrupa/swift3D |
10 |
|
1 |
0 |
over 10 years ago |
6 |
January 04, 2016 |
0 |
mit |
Swift |
| A set of Swift SIMD extensions for 3D programming |
| lambdaxymox/cglinalg |
6 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
apache-2.0 |
Rust |
| A low-dimensional linear algebra library for real-time computer graphics. |
| edufgf/CodeOptimizationTechniques |
6 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
C++ |
| Implementation and benchmark of optimization techniques and algorithms applied to the Matrix Multiplication problem on a CPU/GPU multithreaded environment. |