| recp/cglm |
1,948 |
|
0 |
0 |
over 2 years ago |
8 |
November 19, 2020 |
58 |
mit |
C |
| 📽 Highly Optimized Graphics Math (glm) for C |
| bitshifter/glam-rs |
1,315 |
|
4 |
376 |
over 2 years ago |
61 |
September 23, 2023 |
24 |
apache-2.0 |
Rust |
| A simple and fast linear algebra library for games and graphics |
| neslib/FastMath |
140 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
other |
Pascal |
| Fast Math Library for Delphi |
| erwincoumans/sce_vectormath |
135 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
other |
C++ |
| SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU |
| smidm/Singular-Value-Decomposition |
9 |
|
0 |
0 |
almost 13 years ago |
0 |
|
0 |
bsd-2-clause |
C++ |
| Quick singular value decomposition as described by: A. McAdams, A. Selle, R. Tamstorf, J. Teran and E. Sifakis, “Computing the Singular Value Decomposition of 3x3 matrices with minimal branching and elementary floating point operations”, University of Wisconsin - Madison technical report TR1690, May 2011 |