Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
3d Game Shaders For Beginners | 15,637 | a year ago | 19 | bsd-3-clause | C++ | |||||
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. | ||||||||||
Unityurptoonlitshaderexample | 5,588 | 6 months ago | 2 | mit | ShaderLab | |||||
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP | ||||||||||
Shadered | 4,002 | 9 months ago | 95 | mit | C++ | |||||
Lightweight, cross-platform & full-featured shader IDE | ||||||||||
Reshade | 3,620 | 5 months ago | 7 | bsd-3-clause | C++ | |||||
A generic post-processing injector for games and video software. | ||||||||||
Glslang | 2,729 | 5 months ago | 360 | other | C++ | |||||
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. | ||||||||||
Computesharp | 2,462 | 9 | 5 months ago | 57 | November 24, 2023 | 18 | mit | C# | ||
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 | ||||||||||
Lygia | 2,021 | 3 | 5 months ago | 5 | November 27, 2022 | 1 | other | GLSL | ||
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility | ||||||||||
Shaderc | 1,683 | 5 months ago | 2 | July 25, 2017 | 127 | other | C++ | |||
A collection of tools, libraries, and tests for Vulkan shader compilation. | ||||||||||
Shaderconductor | 1,519 | 2 years ago | 28 | mit | C++ | |||||
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages | ||||||||||
Slang | 1,459 | 5 months ago | 41 | November 29, 2023 | 117 | mit | C++ | |||
Making it easier to work with shaders |