Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
3d Game Shaders For Beginners | 15,637 | 2 years ago | 19 | bsd-3-clause | C++ | |||||
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. | ||||||||||
Unityurptoonlitshaderexample | 5,588 | 2 years ago | 2 | mit | ShaderLab | |||||
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP | ||||||||||
Reshade | 3,620 | a year ago | 7 | bsd-3-clause | C++ | |||||
A generic post-processing injector for games and video software. | ||||||||||
Directxshadercompiler | 3,274 | 2 months ago | 13 | August 14, 2023 | 636 | other | C++ | |||
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. | ||||||||||
Computesharp | 2,462 | 9 | a year ago | 57 | November 24, 2023 | 18 | mit | C# | ||
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 | ||||||||||
Lygia | 2,021 | 3 | a year ago | 5 | November 27, 2022 | 1 | other | GLSL | ||
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility | ||||||||||
Togl | 1,950 | 10 years ago | 6 | other | C++ | |||||
Direct3D to OpenGL abstraction layer | ||||||||||
Shaderc | 1,683 | a year ago | 2 | July 25, 2017 | 127 | other | C++ | |||
A collection of tools, libraries, and tests for Vulkan shader compilation. | ||||||||||
Shaderconductor | 1,519 | 3 years ago | 28 | mit | C++ | |||||
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages | ||||||||||
Slang | 1,459 | a year ago | 41 | November 29, 2023 | 117 | mit | C++ | |||
Making it easier to work with shaders |