Parrelsync

(Unity3D) Test multiplayer without building
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
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(Unity3D) Test multiplayer without building
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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
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A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
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