Unitygraphicsprogramming2

書籍「UnityGraphicsProgramming vol.2」のサンプルコードリポジトリ
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Lstr481
2 years ago13bsd-3-clausePython
This is an official repository of End-to-end Lane Shape Prediction with Transformers.
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This is a tensorflow re-implementation of PSENet: Shape Robust Text Detection with Progressive Scale Expansion Network.My blog:
Drrg251
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Deep relational reasoning graph network for arbitrary shape text detection; Accepted by CVPR 2020 (Oral). http://arxiv.org/abs/2003.07493
Cvwrap155
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A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
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5 years ago
Clusteredshadingconservative89
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DirectX 12 light culling technique featured in GPU Pro 7
Pytorch Darknet5375
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PyTorch implementation of Darknet53
Unitygraphicsprogramming275
4 years agomitC#
書籍「UnityGraphicsProgramming vol.2」のサンプルコードリポジトリ
Bc7_gpu65
12 years agootherC++
Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA
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Shape Projective Fully Convolutional Network
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