Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unitypcss | 494 | 5 years ago | 1 | mit | C# | |||||
Nvidia's PCSS soft shadow algorithm implemented in Unity | ||||||||||
Nvidia Texture Tools | 440 | 3 years ago | 61 | other | C++ | |||||
Texture processing tools with support for Direct3D 10 and 11 formats. | ||||||||||
Gl_ssao | 323 | 4 months ago | 2 | apache-2.0 | C++ | |||||
optimized screen-space ambient occlusion, cache-aware hbao | ||||||||||
Cuda2glcore | 35 | 3 years ago | gpl-3.0 | C++ | ||||||
Implementation of Cuda to OpenGL rendering | ||||||||||
Stgan Wo | 33 | 2 years ago | mit | Python | ||||||
Implementation of STGAN-WO | ||||||||||
Texturesquish | 17 | 2 years ago | 2 | mit | C# | |||||
A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats. | ||||||||||
Lithosphere Fork | 11 | 5 years ago | 1 | Python | ||||||
Lithosphere GPU driven Terrain Generator | ||||||||||
Ofxprogressivetextureload | 11 | 3 years ago | C++ | |||||||
OpenFrameworks addon to load textures progressively, across several frames, without blocking the app - with our without mipmaps | ||||||||||
Fusionframework | 9 | 8 years ago | 4 | mit | Mathematica | |||||
Fusion Framework | ||||||||||
Vtfnix | 5 | 13 years ago | lgpl-3.0 | C++ | ||||||
An incomplete port of VTFedit to *nix |