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Search results for gpu terrain
gpu
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terrain
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24 search results found
Stuntrally
⭐
569
Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data.
Terrain Builder
⭐
309
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Kvantlattice
⭐
254
A GPU accelerated fractal terrain renderer for Unity
Cartographer
⭐
250
A GPU powered Terrain editor and renderer for Godot Engine
Gpu Book
⭐
113
ShaderX, GPU Pro, GPU Zen
Leven
⭐
70
Complete source for my experimental voxel engine
Planetmap
⭐
52
Streaming planetary terrain mapping
Skunami.js
⭐
50
Three.js GPU height field water libraries
Longestedgebisection2d
⭐
48
Longest Edge Bisection Demos
Unityterrainerosiongpu
⭐
45
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
Godot Terrain Edit
⭐
40
A GPU based terrain editor written in the Godot game engine
Surface_nets
⭐
27
Pet project to learn compute shaders.
Unrealsnow
⭐
25
Unreal Engine snow simulation for large terrains using Compute Shaders for GPU paralellization.
Skulpt.js
⭐
25
Three.js GPU height field terrain sculpting library
Bettervanillagenerator
⭐
19
This plugin not only provides better terrain generators for Nukkit, you can also customize your world by modifying the configuration.
Voxel Glslgen
⭐
16
Push voxel.js terrain generation to the GPU using a GLSL shader
Gpu Terrain Generation
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14
Procedural Terrain Generation using the GPU
Total Viewsheds
⭐
12
🏔 Calculating total viewsheds for geographic terrain using an efficient GPU algorithm
Procedural Terrain 488
⭐
12
Final project for CS 488, implementing "Generating Complex Procedural Terrains Using the GPU"
Glslplanet
⭐
10
An environment where I could work on GPU terrain generation for Pioneer Space Sim, without the overhead of Pioneer Space Sim!
Defter
⭐
8
Realtime Deformable Terrain on the GPU
Defter
⭐
6
terrain gpu clipmap
Marching_cubes_on_gpu
⭐
6
A marching cube algorithm, that is executed in parallel on the GPU, using compute shaders. This will later enable a highly parallel creation of advanced landscape/terrain structures in potentially real-time (next project).
Glsl Playground
⭐
5
Just me playing with GLSL shaders on procedural terrain generation directly on the GPU.
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1-24 of 24 search results
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