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Search results for c plus plus terrain
c-plus-plus
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terrain
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173 search results found
Earthenterprise
⭐
2,559
Google Earth Enterprise - Open Source
Grid_map
⭐
2,343
Universal grid map library for mobile robotic mapping
Godot_voxel
⭐
2,165
Voxel module for Godot Engine
Cytopia
⭐
1,847
🌳🏡🏢🌲 A city building simulation game
Voxelplugin
⭐
1,280
Voxel Plugin for Unreal Engine
3dworld
⭐
1,027
3D Procedural Game Engine Using OpenGL
Dungeontemplatelibrary
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1,024
🌏: Dungeon free resources (terrain & roguelike generation)
Unreal Engine Guide
⭐
787
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Stuntrally
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569
Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data.
Ue4voxelterrain
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559
Unreal Engine 4: Smooth voxel terrian example
Tin Terrain
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523
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
Ground_based_autonomy_basic
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408
Autonomous Navigation and Collision Avoidance for Ground Robots
Simplehydrology
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404
Procedural Hydrology / River / Lake Simulation
Vectiler
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404
A vector tile, terrain and city 3d model builder and exporter
Deepterrainrl
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383
terrain-adaptive locomotion skills using deep reinforcement learning
Cashgenue
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370
Runtime Procedural Terrain Generator for UnrealEngine
Cesium Terrain Builder
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333
A C++ library and associated command line tools designed to create terrain tiles for use in the Cesium JavaScript library
Terrainengine Opengl
⭐
300
An OpenGL 4 and C++ program which renders a procedural scene.
Unrealsandboxterrain
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264
Unreal Engine smooth voxel terrain plugin
Traversability_estimation
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237
Traversability mapping for mobile rough terrain navigation
Voxels
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223
Voxels Library - C++ library for voxel manipulation and polygonization
Taudem
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203
Terrain Analysis Using Digital Elevation Models (TauDEM) software for hydrologic terrain analysis and channel network extraction.
Opengl Renderer
⭐
190
Modern OpenGL renderer written in C++17
Quadruped_ctrl
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184
MIT mini cheetah quadruped robot simulated in pybullet environment using ros.
Robogrammar
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175
RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design (SIGGRAPH Asia 2020)
Tdme2
⭐
172
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, MiniScript, GLSL, ...
Sandbox
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161
[deprecated] merged into https://github.com/ddiakopoulos/polymer
Vafogofwar
⭐
160
A clear and simple solution of Fog of War for Unreal Engine 4
Blade
⭐
140
a cross platform 3d engine using c++98
04_battletank
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136
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
Opengl_examples
⭐
122
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
Terrain3d
⭐
106
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
U3dterraineditor
⭐
99
Simple terrain editor built using Urho3D.
Aslib
⭐
93
🎨: RPG map maker (paint tool)
Fworldgenerator
⭐
91
Procedural world generator (plugin) for Unreal Engine 4
Libnoise
⭐
90
this is a fork of libnoise which changes the build system from static Makefiles to cmake
Minecraft
⭐
87
A Tiny Minecraft clone made with C++ and OpenGL.
Virtualplanetbuilder
⭐
83
Tool for generateing paged databases from geospatial imagery and heightfields
Urchinengine
⭐
80
Game engine library: 3D, Physics, Sound, Network, IA, Map Editor
Cppcraft
⭐
74
a Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and more!
Leven
⭐
70
Complete source for my experimental voxel engine
Proland_dev
⭐
66
Procedural landscape rendering library
Procedural Terrain Generator Opengl
⭐
66
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Ue5voxeltutorial
⭐
66
A collection of voxel mesh generation algorithms
Godot_heightmap_module
⭐
63
Heightmap module for Godot Engine 3.0 [NO LONGER_MAINTAINED]
Terrain Erosion
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62
A realtime terrain erosion & fluid simulation running on the CPU.
Pax_sapientica
⭐
61
🌿: GIS for philological, archaeological, and anthropological data.
Noise
⭐
58
A procedural function that generates dendritic patterns and is locally computable.
Setsm
⭐
58
The Surface Extraction from TIN-based Searchspace Minimization (SETSM) software is a fully automatic algorithm for deriving Digital Terrain Models (DTM) from pairs of satellite imagery.
Plane_seg
⭐
57
Plane Segmentation Utilites
Kadas Albireo2
⭐
56
KADAS Albireo
Utopianengine
⭐
53
A game engine in early development
Hexahedra
⭐
51
Hexahedra is a C++ framework for voxel games.
Planetrenderer
⭐
50
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Hvox Engine
⭐
49
Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes
Libnoise
⭐
49
A portable, open-source, coherent noise-generating library for C++
Wangscape
⭐
48
Convert terrain tiles to procedural corner Wang tilesets
Cdlod
⭐
46
Robotics D Star Lite
⭐
46
D* Lite algorithm for partially known environments.
Geotifflandscape
⭐
45
Unreal Engine Plugin to support geotiff as landscape file format. For UE5 help see this [Gist](https://gist.github.com/iwer/fc4e34a2a49146
Gl Terrain Demo
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43
OpenGL terrain rendering demo
Hexprism
⭐
42
Hexagonal Prism Bounding Volume
Stuntrally3
⭐
42
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using latest Ogre-Next.
Splat
⭐
42
SPLAT! is an RF Signal Propagation, Loss, And Terrain analysis tool for the spectrum between 20 MHz and 20 GHz. This is a copy of the code written by John Magliacane
Noisemodeler
⭐
41
An in-game procedural terrain and content generation framework
Traversability_mapping
⭐
39
Bayesian Generalized Kernel Inference for Terrain Traversability Mapping
Scape
⭐
37
Scape terrain editor
Airspaceconverter
⭐
35
Tool to convert airspace files between different formats: OpenAir, openAIP, KML/KMZ, Polish and Garmin
Glaciers
⭐
32
Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020
Terrainfindercpp
⭐
31
Terrain Finder C++ Implementation
Vts Mapproxy
⭐
29
VTS Mapproxy
Procedural Terrain Estimator
⭐
29
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL
Lumixengine_maps
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28
Map downloader for Lumix Engine
Elit3d
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26
Tile map editor 3D with 3D terrains
Unrealsnow
⭐
25
Unreal Engine snow simulation for large terrains using Compute Shaders for GPU paralellization.
Tobler
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25
Procedural terrain generator using exponentially distributed noise.
Vulkanrenderer
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24
Personal repo for learning the vulkan graphics api
Clf_reactive_planning_system
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23
This package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to cope with robot deviations. The planning system allowed Cassie Blue to autonomously traverse sinusoidally varying terrain. More experiments are still being
Qradiopredict
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22
Radio propagation prediction and simulation tool for VHF-UHF
Terrainmeshr
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22
Triangulate and Simplify 3D Terrain Meshes
Simpleerosion
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20
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Ga_slam
⭐
20
🚀 SLAM for autonomous planetary rovers with global localization
Sgogl
⭐
19
A GameEngine library for OpenGL developed for educational purposes.
Ingameterraineditor
⭐
18
UE4 - Runtime terrain editor with vertex paint functionality
Crafterra
⭐
18
⛰️: Sandbox game support.
Tmplanner
⭐
17
Terrain monitoring planner
Ofxpathfinder
⭐
17
Small and efficient A* pathfinding addon for openFrameworks, supporting variable terrain costs.
Kpu_sunny
⭐
17
2D / 3D Game Engine for KPU student who make graduation project with DirectX 11
Awsmaped
⭐
16
Advance Wars Series Map Editor
Simpletectonics
⭐
16
Procedural Plate Tectonics using Clustered Convection
Emodnet_qmgc
⭐
16
Library for generating terrain tiles in Cesium's quantized-mesh format from a GDAL raster file.
Clonecraft
⭐
16
Simple Minecraft clone using C++ 17, OpenGL 3.3 and SFML 2.5
Voronoiisland
⭐
15
🏝: Voronoi Island
Radial Engine
⭐
15
3D Game engine with an editor(Qt) using OpenGL
Ptg
⭐
15
Procedural Terrain Generator
Dndtg
⭐
15
A terrain generator, meant to generate massive-scale maps for fantasy game use
Cinder Map Editor
⭐
14
This is a simple map editor designed to recreate some of the functionality of the StarCraft and WarCraft map editors, specifically adding terrain or cliffs and painting textures. It's developed using Cinder in C++ and works for both MacOS and Windows.
Terrain Gen
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14
Terrainwatersim
⭐
14
Some experiments with realtime water simulation on terrain, using OpenGL 4.3.
Tiny Game Engine
⭐
13
A small OpenGL game engine.
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