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Search results for direct3d
direct3d
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380 search results found
Directx Wrappers
⭐
171
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Dirtchamber
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168
A mixed reality testing environment for real-time global illumination algorithms
Sdl2
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164
Universal Dear Imgui Hook
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158
An universal Dear ImGui Hook for Directx12 D3D12 (D3D11, D3D10 and maybe Vulkan will be added later)
Realengine
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153
My toy engine, mainly for rendering experiment and prototyping.
Xray 15
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152
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Gd3d11
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151
D3D11-Renderer for Gothic and Gothic 2
Capsule
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151
🎬 Cross-platform hotkey short video capture for games
Universal Imgui D3d11 Hook
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149
Universal Directx11 D3D11 Hook Project for all directx11 - 10 applications with ImGui and InputHook included, fullscreen supported.
Ioq3 Renderer Bgfx
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149
A renderer for ioquake3 that uses bgfx.
Wine Pba
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145
Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
Kaleido3d
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144
Next Generation Renderer for Cross Platform Engine Development
Gh_d3d11_hook
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141
Barebones D3D11 hook.
Game Console Dev Guide
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141
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
D3d9
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138
Direct3D9 wrapper for Go.
Imgui Standalone
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130
D3D11 ImGui External (x86 / x64) - EXE / DLL ImGui External Menu
Asteroids_d3d12
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122
Intel Asteroids DirectX 12 Sample
Directxhook
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121
DirectX 11/12 hook including a simple overlay framework.
Eneida
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120
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
Mojoshader
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117
Use Direct3D shaders with other 3D rendering APIs.
Opendx
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113
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer.
Dxil Spirv
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113
DXIL conversion to SPIR-V for D3D12 translation libraries
Rastertek
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113
DirectX 11 Tutorials
Slimshader
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113
SlimShader is a Direct3D shader bytecode parser for .NET and C++
Xusg
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110
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Gfx Ocean
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110
Compute based ocean simulation with gfx_hal 🌊
Exduir
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110
The DirectUI framework is designed for the Windows platform. It supports D3D11 and D2D rendering, and includes dozens of basic components. It also supports the latest cef3 browser. The compiled dll can be called by various languages such as Python, Go, Java, and C#. Additionally, it supports Unicode multi-language.
Staticbluredscreen
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109
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.
Awesome D3d12
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98
Awesome D3D12 ecosystem
Openclon12
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95
The OpenCL-on-D3D12 mapping layer
N64 Fast3d Engine
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94
Fast3D renderer for Nintendo 64 games
Igp Directx12 Chinese
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93
Introduction to 3D Game Programming with DirectX 12 Chinese Translation
Cef Mixer
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84
High Performance off-screen rendering (OSR) demo using CEF
Horde3d X
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83
a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress
Particles Mrt
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83
WebGL Particles
Hellod3d12
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83
Introductory DirectX 12 sample
Managed
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83
NoesisGUI Managed SDK
D3d12info
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83
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
Liquidvr
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82
The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development
Libwtfdanmaku
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81
High-performance danmaku engine for Windows
Fvp
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75
Flutter official video player plugin based on libmdk for all desktop+mobile platforms. download prebuilt examples from github actions. https://pub.dev/packages/fvp
Tempest
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75
3d graphics engine
Modelmod
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74
A system for modifying art in games.
Zeloengine
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74
Game Engine in C++/OpenGL/Lua
Rostkatze
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74
C++ implementation of Vulkan sitting on D3D12 🐈
Flipmodeld3d12
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71
Interactive visualization for understanding swap chains in D3D12
Qtdirect3d
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69
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Litefx
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68
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Half_float
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66
C++ implementation of a 16 bit floating-point type mimicking most of the IEEE 754 behaviour. Compatible with the half data type used as texture format by OpenGl/Direct3D.
Simplest_media_play
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65
Examples about video/audio's playing
Oryol Samples
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63
Oryol extension module samples
Mpf
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62
A GUI Framework for .Net Core / 运行于 .Net Core 的 GUI 框架
Rasterizr
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61
Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.
Gorgon
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61
A modular set of libraries for .Net that are useful for graphics and video game development.
Softlit
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60
Software Rasterizer
D3d9 To 11
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59
Direct3D 9 to Direct3D 11 converter
Intro To Dx12
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59
Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
Direct3d Win32 Book Src Code
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56
《Windows游戏编程之从零开始》配套源代码 |《Dream Journey: Windows Game Programming From Scratch》 book source code
Nfengine
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54
Game engine
Universal D3d11 Hook
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53
Universal hook for DX11 based games written in C++
Screencapture
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53
This repository has been moved to https://github.com/kirides/go-d3d
Avrecordertool
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52
DirectX video recording and frames per second counter
Hellod3d12
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50
Direct3D 12 test code.
Awesome Rtx
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48
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Beginnerdirect3d11
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48
Starter code samples for Direct3D11
Softth
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47
Software TripleHead originally by Kegetys (www.kegetys.fi). Updated and maintained by born2beflyin.
D3d12quickref
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47
Direct3D 12.0 quick reference guide
Unity Native Plugin Rs
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46
Unity Native Plugin API for Rust
Gfx
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45
gfx package
Angleproject
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44
Angle Project (https://code.google.com/p/angleproject/) with support for Windows Store Apps (WinRT)
Rubik Cube
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43
魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本
Rayne
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42
Multiplatform 3D game engine.
Xsharp
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41
A Mega Man X engine made in C#
Jurassicparktrespasser
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40
A git-based fork of the Jurassic Park: Trespasser source code.
D3d11 Aimbot Warframe
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39
D3D11 Aimbot for Warframe
Ceegyresaurus
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38
CG resource
Orbital Framework
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38
Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)
Pie
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38
Pie: The cross-platform graphics toolkit.
Clowd
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38
Simple but powerful screenshot and screen recording tool for Windows.
Xwa_ddraw_d3d11
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37
Direct3D 11 implementation of DDraw.dll for XWA
Aquaengine
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37
Aqua Engine source code
D3d11 Wrapper
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37
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
D3d11tutorial
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37
📙 Direct3D11学习笔记
Legacyd3dresolutionhack
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36
Simple proxy DLL which removes artificial resolution limit from Direct3D 7 and below.
Verus
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35
Verus Engine is a modern 3D game engine.
Winepatchfusion360installer
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35
Contains a script that makes the Fusion 360 installer install in Linux using wine
Opengl 3d Vision Bridge
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34
opengl-3d-vision-bridge
Volumerender
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33
Volume rendering
Reed Framework
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33
Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
Clove
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32
Clove is a cross platform game engine built in C++20.
Seeingsharp2
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32
Seeing# is a 3D/2D rendering library for C# powered by Direct3D. It is meant for desktop applications (Win.Forms, Wpf, WinUI) or Windows Store Apps
Warframe
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32
d3d9 hook x86/x64
Ddspp
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32
Single file DDS header encoder and decoder
Qindiegl
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31
QindieGL Is Not Driver, It's Emulator: OpenGL->Direct3D9 wrapper
Cray
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31
A real-time interactive progressive path tracer on the GPU.
Sharpdxtutorials
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31
Code for my SharpDX Tutorials at www.johanfalk.eu.
P3ui
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30
C++ & Python User Interface Library
Gpgmm
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30
GPGMM, a General-Purpose GPU Memory Management Library.
A Trip Through The Graphics Pipeline Book
⭐
30
📕 A clone of @rygorous series of posts on the graphics pipeline.
Ramjamengine
⭐
30
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C Plus Plus Direct3d (340)
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