Wine Pba

Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
Alternatives To Wine Pba
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Wine Pba145
6 years ago33lgpl-2.1
Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
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Vulkan port of the D3D12 Procedural Geometry Demo using VK_KHR_ray_tracing_pipeline and VK_KHR_acceleration_structure [WIP]
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Grass rendering using geometry instancing in Direct3D 10.
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