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17 search results found
Micropather
⭐
261
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
Python Astar
⭐
177
Simple implementation of the a-star algorithm in Python 🌟
Pathfinding
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167
Visual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood
Tile
⭐
130
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
Dijkstra_map_for_godot
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66
Php A Star
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52
A* (A Star) search algorithm for PHP
Astar
⭐
52
A-Star pathfinding implementation made in php
Paths
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49
paths is a pathfinding library written in Golang for use with games.
Defold Astar
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29
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
A_star_on_grids
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17
Best practices for implementing A* with a focus on four- and eight-connected grid worlds.
Ofxpathfinder
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17
Small and efficient A* pathfinding addon for openFrameworks, supporting variable terrain costs.
Astar
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12
🗺️ A JavaScript implementation of A* algorithm.
Pathfinder
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12
Swift implementation of A*, BFS, and Dijkstra's algorithm for finding the cheapest path, or navigating a maze.
A Star Solver
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11
Pathfinding web application that visualizes the A* star algorithm
A_star_algorithm_path_planning
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7
This repository contains my code with output for generation of shortest path in a 2 D environment with static obstacles. The algorithm uses predetermined knowledge about the obstacles and navigates through a static map.
Isometric_pathfinding_with_astar
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6
Pathfinding algorithms for an isometric Unity environment with weighted terrain costs
Astar Pathfinding Unity
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5
A grid-based implementation of the A* Pathfinding algorithm in Unity, that makes use of Priority Queues
Related Searches
Python Cost (931)
Javascript Cost (509)
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