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192 search results found
Filament
⭐
16,722
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Pbrt V4
⭐
2,419
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Cppcon2014
⭐
2,084
Speaker materials from CppCon 2014
Qt Material Widgets
⭐
2,023
🎨 Qt widgets-based implementation of the Material Design specification.
Cppcon2016
⭐
1,639
Slides and other materials from CppCon 2016
Cppcon2015
⭐
1,635
Presentation Materials from CppCon 2015
Tungsten
⭐
1,520
High performance physically based renderer in C++11
Cppcon2017
⭐
1,468
Slides and other materials from CppCon 2017
Cppcon2018
⭐
1,173
Slides and other materials from CppCon 2018
Cppcon2019
⭐
1,148
Slides and other materials from CppCon 2019
Papyros Shell
⭐
975
🐚 The desktop shell for Papyros, built using QtQuick and QtCompositor as a compositor for Wayland.
Algorithm_study
⭐
502
This repository consists of materials for those preparing for coding tests and algorithm interviews.
Cell
⭐
464
OpenGL C++ Graphics Engine
Mdl Sdk
⭐
459
NVIDIA Material Definition Language SDK
Vk_raytrace
⭐
457
Ray tracing glTF scene with Vulkan
Cppcon2020
⭐
456
Slides and other materials from CppCon 2020
Yave
⭐
446
Yet Another Vulkan Engine
Codebook
⭐
378
Reference material for ACM-ICPC
Brickgame
⭐
353
A demo of Minecraft-style voxel rendering in UE4
Collada2gltf
⭐
328
COLLADA to glTF converter
Femfx
⭐
289
Obj Loader
⭐
259
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
Nbaseuikit
⭐
237
个人平时使用的一些Qt编写的组件(有部分是整合的开源作品,部分是自己原创);
Edxray
⭐
224
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Visrtx
⭐
221
NVIDIA OptiX based implementation of ANARI
Pbrt Parser
⭐
193
A simple parser for the PBRT file format
Phasefield
⭐
185
PRISMS-PF: An Open-Source Phase-Field Modeling Framework
Cppmap.docs
⭐
173
🗺️ Source code of "C++ の歩き方": C++20/23/26 resources written in Japanese.
Snow
⭐
165
OpenGL and Houdini snow simulation (material point method)
Limitless Engine
⭐
158
OpenGL C++ Graphics Engine
Yourflyouts
⭐
156
Fully customizable, multi-designed flyouts replacement for Windows
Gpumpm
⭐
156
Gl_vk_threaded_cadscene
⭐
155
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
Gl_cadscene_rendertechniques
⭐
144
OpenGL sample on various rendering approaches for typical CAD scenes
Vmt Editor
⭐
143
Visual editor for VMT files used in Source Engine
Plasticity
⭐
136
PRISMS Crystal Plasticity and Continuum Plasticity FEM code
Vxr
⭐
133
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Arduino Fastled Music Visualizer
⭐
129
An Arduino based music visualizer using the FastLED library and a strip of individually addressable LEDs
Commandbuffer
⭐
126
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
Training Material
⭐
114
A collection of code examples as well as presentations for training purposes
03_buildingescape
⭐
106
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
Bomutils
⭐
101
Open source tools to create bill-of-materials files used in Mac OS X installers
Raytracer
⭐
99
Physically Based Software Renderer
Cpp14monadworkshop
⭐
99
Material for a workshop on monads with C++14
Realdash Extras
⭐
96
RealDash examples and technical materials
Maya Training Material
⭐
94
Autodesk Maya Training Material
Fworldgenerator
⭐
91
Procedural world generator (plugin) for Unreal Engine 4
Usingstdcpp2015
⭐
84
"Mind the cache" presentation at using std::cpp 2015 and associated material
Qtopengl
⭐
83
some Qt OpenGL Demo
Presentation
⭐
83
put my presentation materials.
Mpm2d
⭐
82
2D Material Point Method
Tfel
⭐
80
Main repository of TFEL/MFront project
Unreallandscape
⭐
74
Landscape synthesis for UE4 using landcover maps and digital elevation models.
Vk_shaded_gltfscene
⭐
72
Rendering glTF scenes with ray tracer and raster (Vulkan)
Layerlab
⭐
70
The layer laboratory
Real Time Pbr
⭐
65
This is a physically based real-time renderer made for learning purposes.
Optixrenderer
⭐
62
An optix-based GPU path tracer
Fbtblend Header Only
⭐
61
a header-only C++ .blend file parser
Hlmseditor
⭐
61
High Level Material Shader editor
Buoyancysystem
⭐
61
A system for buoyancy and boat physics in Unreal Engine 4.
Mls Mpm.js
⭐
59
Material Point Method in Javascript
Sprout
⭐
58
Karamelo
⭐
57
An open source parallel C++ package for the material point method (MPM)
Mysql Wsrep
⭐
57
wsrep API patch for MySQL server
Elegootutorial
⭐
53
Elegoo tutorials - revised sketches and diagrams for each Elegoo Lesson
Embedded Systems
⭐
53
Course materials for Embedded Systems at the University of Plymouth
Algorithm Bootcamp Ds
⭐
49
Teaching materials for Algorithm Bootcamp: Data Structure.
Ofxglslmaterial
⭐
49
Collection of materials in GLSL
Voxelyze
⭐
48
Voxel dynamic simulation and FEA
Teaching
⭐
47
Material used for teaching.
Fbxc
⭐
44
FBX cruncher (FBX + rules => JSON + vertex data blob)
Seurat Unreal Plugin
⭐
44
Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
Meshfem
⭐
43
Finite Element Codebase for Triangle/Tetrahedral Meshes
Im4u
⭐
43
Import MMD models and motion files plugin for Unreal Engine 4.
Ck Cmd
⭐
43
command line helper for executing some Creation Kit/Engine commands
Ue4_volumeraymarching
⭐
42
Plugin for UE4 to perform volume raycasting
Jkgfxmod
⭐
41
Graphics enhancement and compatibility tool for Dark Forces II
Quickcurver
⭐
39
Modern C++20/Qt6 implementation of the famous game "Achtung die Kurve", also known as Curve Fever
Soundsynth
⭐
38
Code for sound synthesis
Exaconstit
⭐
37
A crystal plasticity FEM code that runs on the GPU
Pepr3d
⭐
35
Pepr3D - Multi-material 3D painting editor
Vray_al_surface
⭐
34
A V-Ray port of the alSurface shader
Files App
⭐
30
The file manager for Papyros
Modconv_2
⭐
27
Model converter for the Super Mario 64 decompilation project.
Volumerendering
⭐
27
Sample for the Voxels library
Smak
⭐
26
The Super Model Army Knife - 3D art tool - http://getsmak.net/
Snowsimulation
⭐
26
Snow simulation based on Disney's "The material point method for Snow Simulation" paper using Qt and CUDA
Rak
⭐
26
Real-time hybrid engine written in C++
Acm_icpc_materials
⭐
25
Preparation materials for ACM ICPC
Yune
⭐
25
Framework for writing Raytracers/Pathtracers
Zonebuilder
⭐
25
Fastfile Generator for IW4
Chess
⭐
24
Chess game powered by Unreal Engine 4 (Version 4.22) [WIP]
Raisimogre
⭐
23
Gfx Workshops
⭐
23
Materials for intro graphics programming workshops, using C++ and OpenGL.
Cppnow2018
⭐
18
Materials from my talks from C++Now 2018
Vkmaterialsystem
⭐
18
A Material System Demo for Vulkan
Unrealplugin
⭐
18
Modo 10's Unreal editor plugin (for loading PBR materials / textures)
Firstyear
⭐
18
This repository contains the work I've done in my first year along with some study materials which I had collected.
Opengl_mpmsnowsimulation2d
⭐
17
2D Implementation of Material Point Method for Snow Simulation
Lykta
⭐
17
Work-in-progress CPU renderer using Embree
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